Commit Graph

1940 Commits

Author SHA1 Message Date
Anastasia Belova
bdfca8a22f vnc: move assert in vnc_worker_thread_loop
job may be NULL if queue->exit is true. Check
it before dereference job.

Fixes: f31f9c1080 ("vnc: add magic cookie to VncState")
Signed-off-by: Anastasia Belova <abelova@astralinux.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2023-06-10 00:00:24 +03:00
Philippe Mathieu-Daudé
7d5b0d6864 bulk: Remove pointless QOM casts
Mechanical change running Coccinelle spatch with content
generated from the qom-cast-macro-clean-cocci-gen.py added
in the previous commit.

Suggested-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230601093452.38972-3-philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
2023-06-05 20:48:34 +02:00
Eric Blake
bd1386cce1 cutils: Adjust signature of parse_uint[_full]
It's already confusing that we have two very similar functions for
wrapping the parse of a 64-bit unsigned value, differing mainly on
whether they permit leading '-'.  Adjust the signature of parse_uint()
and parse_uint_full() to be like all of qemu_strto*(): put the result
parameter last, use the same types (uint64_t and unsigned long long
have the same width, but are not always the same type), and mark
endptr const (this latter change only affects the rare caller of
parse_uint).  Adjust all callers in the tree.

While at it, note that since cutils.c already includes:

    QEMU_BUILD_BUG_ON(sizeof(int64_t) != sizeof(long long));

we are guaranteed that the result of parse_uint* cannot exceed
UINT64_MAX (or the build would have failed), so we can drop
pre-existing dead comparisons in opts-visitor.c that were never false.

Reviewed-by: Hanna Czenczek <hreitz@redhat.com>
Message-Id: <20230522190441.64278-8-eblake@redhat.com>
[eblake: Drop dead code spotted by Markus]
Signed-off-by: Eric Blake <eblake@redhat.com>
2023-06-02 12:27:19 -05:00
Sergio Lopez
5a4cb61ae1 ui/gtk: enable backend to send multi-touch events
GTK3 provides the infrastructure to receive and process multi-touch
events through the "touch-event" signal and the GdkEventTouch type.
Make use of it to transpose events from the host to the guest.

This allows users of machines with hardware capable of receiving
multi-touch events to run guests that can also receive those events
and interpret them as gestures, when appropriate.

An example of this in action can be seen here:

 https://fosstodon.org/@slp/109545849296546767

Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230526112925.38794-7-slp@redhat.com>
2023-05-28 16:25:38 +04:00
Sergio Lopez
f6157392d4 ui: add helpers for virtio-multitouch events
Add helpers for generating Multi-touch events from the UI backends that
can be sent to the guest through a virtio-multitouch device.

Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230526112925.38794-6-slp@redhat.com>
2023-05-28 13:08:25 +04:00
Sergio Lopez
2bfb10dff2 ui: add the infrastructure to support MT events
Add the required infrastructure to support generating multitouch events.

Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230526112925.38794-3-slp@redhat.com>
2023-05-28 13:08:25 +04:00
Mauro Matteo Cascella
4c93ce54e7 ui/cursor: make width/height unsigned 16-bit integer
Although not actually exploitable at the moment, a negative width/height
could make datasize wrap around and potentially lead to buffer overflow.
Since there is no reason a negative width/height is ever appropriate,
modify QEMUCursor struct and cursor_alloc prototype to accept uint16_t.
This protects us against accidentally introducing future bugs.

Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reported-by: Jacek Halon <jacek.halon@gmail.com>
Reported-by: Yair Mizrahi <yairh33@gmail.com>
Reported-by: Elsayed El-Refa'ei <e.elrefaei99@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230523163023.608121-1-mcascell@redhat.com>
2023-05-28 13:08:25 +04:00
Volker Rümelin
1dfea3f212 ui/sdl2: disable SDL_HINT_GRAB_KEYBOARD on Windows
Windows sends an extra left control key up/down input event for
every right alt key up/down input event for keyboards with
international layout. Since commit 830473455f ("ui/sdl2: fix
handling of AltGr key on Windows") QEMU uses a Windows low level
keyboard hook procedure to reliably filter out the special left
control key and to grab the keyboard on Windows.

The SDL2 version 2.0.16 introduced its own Windows low level
keyboard hook procedure to grab the keyboard. Windows calls this
callback before the QEMU keyboard hook procedure. This disables
the special left control key filter when the keyboard is grabbed.

To fix the problem, disable the SDL2 Windows low level keyboard
hook procedure.

Reported-by: Bernhard Beschow <shentey@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Tested-by: Bernhard Beschow <shentey@gmail.com>
Message-Id: <20230418062823.5683-1-vr_qemu@t-online.de>
2023-05-28 13:08:25 +04:00
Bernhard Beschow
083db9db44 ui/sdl2: Grab Alt+F4 also under Windows
SDL doesn't grab Alt+F4 under Windows by default. Pressing Alt+F4 thus closes
the VM immediately without confirmation, possibly leading to data loss. Fix
this by always grabbing Alt+F4 on Windows hosts, too.

Signed-off-by: Bernhard Beschow <shentey@gmail.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417192139.43263-3-shentey@gmail.com>
2023-05-28 13:08:25 +04:00
Bernhard Beschow
efc00a3709 ui/sdl2: Grab Alt+Tab also in fullscreen mode
By default, SDL grabs Alt+Tab only in non-fullscreen mode. This causes Alt+Tab
to switch tasks on the host rather than in the VM in fullscreen mode while it
switches tasks in non-fullscreen mode in the VM. Fix this confusing behavior
by grabbing Alt+Tab in fullscreen mode, always causing tasks to be switched in
the VM.

Signed-off-by: Bernhard Beschow <shentey@gmail.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417192139.43263-2-shentey@gmail.com>
2023-05-28 13:08:25 +04:00
Marc-André Lureau
da1d066c1b ui/dbus: add a FIXME about texture/dmabuf scanout handling
Except SDL, display backends seem to fail at handing full scanout
geometry correctly. It would need some test/reproducer to actually check
it. In the meantime, fill some missing fields, and leave a FIXME.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132537.1026310-1-marcandre.lureau@redhat.com>
2023-05-28 13:08:25 +04:00
Marc-André Lureau
57430aa4af gtk: add gl-area support on win32
On Windows, we don't use the low-level GBM/EGL helpers (no dmabuf etc),
we can turn on GL area support for the rest of rendering.

(fwiw, GDK backend may be either WGL or EGL)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Bernhard Beschow <shentey@gmail.com>
Message-Id: <20230515132527.1026064-1-marcandre.lureau@redhat.com>
2023-05-28 13:08:25 +04:00
Marc-André Lureau
0b31e48d62 ui/dbus: fix compilation when GBM && !OPENGL
commit 4814d3cbf ("ui/dbus: restrict opengl to gbm-enabled config")
assumes that whenever GBM is available, OpenGL is. This is not always
the case, let's further restrict opengl-related paths and fix some
compilation issues.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132348.1024663-1-marcandre.lureau@redhat.com>
2023-05-28 13:08:25 +04:00
Marc-André Lureau
b3a654d82e ui/sdl2: fix surface_gl_update_texture: Assertion 'gls' failed
Before sdl2_gl_update() is called, sdl2_gl_switch() may decide to
destroy the console window and its associated shaders.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1644
Fixes: c84ab0a500 ("ui/console: optionally update after gfx switch")

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Bin Meng <bin.meng@windriver.com>
Message-Id: <20230511074217.4171842-1-marcandre.lureau@redhat.com>
2023-05-28 13:08:25 +04:00
Erico Nunes
f8a951bb95 ui/gtk-egl: fix scaling for cursor position in scanout mode
vc->gfx.w and vc->gfx.h are not updated appropriately in this code path,
which leads to a different scaling factor for rendering the cursor on
some edge cases (e.g. the focus has left and re-entered the gtk window).
This can be reproduced using vhost-user-gpu with the gtk ui on the x11
backend.
Use the surface dimensions which are already updated accordingly.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230320160856.364319-2-ernunes@redhat.com>
2023-05-28 13:08:25 +04:00
Erico Nunes
2f31663ed4 ui/gtk: use widget size for cursor motion event
The gd_motion_event size has some calculations for the cursor position,
which also take into account things like different size of the
framebuffer compared to the window size.
The use of window size makes things more difficult though, as at least
in the case of Wayland includes the size of ui elements like a menu bar
at the top of the window. This leads to a wrong position calculation by
a few pixels.
Fix it by using the size of the widget, which already returns the size
of the actual space to render the framebuffer.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20230320160856.364319-1-ernunes@redhat.com>
2023-05-28 13:08:25 +04:00
Erico Nunes
94400fa53f ui/gtk: fix passing y0_top parameter to scanout
The dmabuf->y0_top flag is passed to .dpy_gl_scanout_dmabuf(), however
in the gtk ui both implementations dropped it when doing the next
scanout_texture call.

Fixes flipped linux console using vhost-user-gpu with the gtk ui
display.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230220175605.43759-1-ernunes@redhat.com>
2023-05-28 13:08:25 +04:00
Paolo Bonzini
c53648abba meson: use subproject for keycodemapdb
By using a subproject, our own meson.build can use variables from
the subproject instead of hard-coded paths.  This is also the first step
towards managing downloads with .wrap files instead of submodule.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-05-26 12:34:18 +02:00
Peter Maydell
cd22a0f520 ui: Fix pixel colour channel order for PNG screenshots
When we take a PNG screenshot the ordering of the colour channels in
the data is not correct, resulting in the image having weird
colouring compared to the actual display.  (Specifically, on a
little-endian host the blue and red channels are swapped; on
big-endian everything is wrong.)

This happens because the pixman idea of the pixel data and the libpng
idea differ.  PIXMAN_a8r8g8b8 defines that pixels are 32-bit values,
with A in bits 24-31, R in bits 16-23, G in bits 8-15 and B in bits
0-7.  This means that on little-endian systems the bytes in memory
are
   B G R A
and on big-endian systems they are
   A R G B

libpng, on the other hand, thinks of pixels as being a series of
values for each channel, so its format PNG_COLOR_TYPE_RGB_ALPHA
always wants bytes in the order
   R G B A

This isn't the same as the pixman order for either big or little
endian hosts.

The alpha channel is also unnecessary bulk in the output PNG file,
because there is no alpha information in a screenshot.

To handle the endianness issue, we already define in ui/qemu-pixman.h
various PIXMAN_BE_* and PIXMAN_LE_* values that give consistent
byte-order pixel channel formats.  So we can use PIXMAN_BE_r8g8b8 and
PNG_COLOR_TYPE_RGB, which both have an in-memory byte order of
    R G B
and 3 bytes per pixel.

(PPM format screenshots get this right; they already use the
PIXMAN_BE_r8g8b8 format.)

Cc: qemu-stable@nongnu.org
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1622
Fixes: 9a0a119a38 ("Added parameter to take screenshot with screendump as PNG")
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20230502135548.2451309-1-peter.maydell@linaro.org
2023-05-12 15:43:38 +01:00
Juan Quintela
f9e1ef7482 spice: move client_migrate_info command to ui/
It has nothing to do with migration, except for the "migrate" in the
name of the command.  Move it with the rest of the ui commands.

Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-04-24 15:01:46 +02:00
Paolo Bonzini
3f9c41c5df vnc: avoid underflow when accessing user-provided address
If hostlen is zero, there is a possibility that addrstr[hostlen - 1]
underflows and, if a closing bracked is there, hostlen - 2 is passed
to g_strndup() on the next line.  If websocket==false then
addrstr[0] would be a colon, but if websocket==true this could in
principle happen.

Fix it by checking hostlen.

Reported by Coverity.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-04-20 11:17:35 +02:00
Marc-André Lureau
7b1bde9560 ui/spice: fix compilation on win32
qemu_close_to_socket() renaming left-over.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1553
Fixes: commit e40283d9a ("ui/spice: fix SOCKET handling regression")
Reported-by: Jintao Yin <nicememory@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230322075256.2043812-1-marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
2023-03-24 11:55:55 +01:00
Richard Henderson
cc37d98bfb *: Add missing includes of qemu/error-report.h
This had been pulled in via qemu/plugin.h from hw/core/cpu.h,
but that will be removed.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230310195252.210956-5-richard.henderson@linaro.org>
[AJB: add various additional cases shown by CI]
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230315174331.2959-15-alex.bennee@linaro.org>
Reviewed-by: Emilio Cota <cota@braap.org>
2023-03-22 15:06:57 +00:00
Marc-André Lureau
49152ac470 ui: fix crash on serial reset, during init
For ex, when resetting the xlnx-zcu102 machine:

(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason =
EXC_BAD_ACCESS (code=1, address=0x50)
   * frame #0: 0x10020a740 gd_vc_send_chars(vc=0x000000000) at
gtk.c:1759:41 [opt]
     frame #1: 0x100636264 qemu_chr_fe_accept_input(be=<unavailable>) at
char-fe.c:159:9 [opt]
     frame #2: 0x1000608e0 cadence_uart_reset_hold [inlined]
uart_rx_reset(s=0x10810a960) at cadence_uart.c:158:5 [opt]
     frame #3: 0x1000608d4 cadence_uart_reset_hold(obj=0x10810a960) at
cadence_uart.c:530:5 [opt]
     frame #4: 0x100580ab4 resettable_phase_hold(obj=0x10810a960,
opaque=0x000000000, type=<unavailable>) at resettable.c:0 [opt]
     frame #5: 0x10057d1b0 bus_reset_child_foreach(obj=<unavailable>,
cb=(resettable_phase_hold at resettable.c:162), opaque=0x000000000,
type=RESET_TYPE_COLD) at bus.c:97:13 [opt]
     frame #6: 0x1005809f8 resettable_phase_hold [inlined]
resettable_child_foreach(rc=0x000060000332d2c0, obj=0x0000600002c1c180,
cb=<unavailable>, opaque=0x000000000, type=RESET_TYPE_COLD) at
resettable.c:96:9 [opt]
     frame #7: 0x1005809d8 resettable_phase_hold(obj=0x0000600002c1c180,
opaque=0x000000000, type=RESET_TYPE_COLD) at resettable.c:173:5 [opt]
     frame #8: 0x1005803a0
resettable_assert_reset(obj=0x0000600002c1c180, type=<unavailable>) at
resettable.c:60:5 [opt]
     frame #9: 0x10058027c resettable_reset(obj=0x0000600002c1c180,
type=RESET_TYPE_COLD) at resettable.c:45:5 [opt]

While the chardev is created early, the VirtualConsole is associated
after, during qemu_init_displays().

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230220072251.3385878-1-marcandre.lureau@redhat.com>
2023-03-21 11:46:22 +04:00
Erico Nunes
9b6611f40b ui/sdl2: remove workaround forcing x11
This workaround was put in place in the original implementation almost
10 years ago, considering a very old SDL2 version. Currently it prevents
users to run in a wayland-only environment without manually forcing the
backend.
The SDL2 wayland backend has been supported by distributions for a very
long time (e.g. in Fedora, first available 8 years ago), and is now
considered stable and becoming the default for new SDL2 releases.
Instead of requiring the x11 backend to exist by default, let new qemu
releases run with the default chosen by the installed SDL2 version.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230301141205.514338-1-ernunes@redhat.com>
2023-03-21 11:25:31 +04:00
Marc-André Lureau
3c293a4662 ui: return the default console cursor when con == NULL
VNC code relies on con==NULL to mean the default console.

Fixes:
https://gitlab.com/qemu-project/qemu/-/issues/1548

Fixes: commit 385ac97f8 ("ui: keep current cursor with QemuConsole")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reported-by: Helge Konetzka <hk@zapateado.de>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230319111017.1319880-1-marcandre.lureau@redhat.com>
2023-03-21 11:17:44 +04:00
Marc-André Lureau
281a77df28 ui/gtk: fix cursor moved to left corner
Do not attempt to move the pointer if the widget is not yet realized.
The mouse cursor is placed to the corner of the screen, on X11 at least,
as x_root and y_root are then miscalculated. (this is not reproducible
on Wayland, because Gtk doesn't implement device warping there)

This also fixes the following warning at start:
qemu: Gdk: gdk_window_get_root_coords: assertion 'GDK_IS_WINDOW (window)' failed

Fixes: 6effaa16ac ("ui: set cursor position upon listener
registration")
Reported-by: Bernhard Beschow <shentey@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Tested-by: Bernhard Beschow <shentey@gmail.com>
Message-Id: <20230320132624.1612464-1-marcandre.lureau@redhat.com>
2023-03-21 11:17:01 +04:00
Marc-André Lureau
74bc00c6b9 ui/dbus: fix passing SOCKET to GSocket API & leak
-display dbus is not currently available to win32 users, so it's not
considered a regression.

Note also the close() leak fix in case of error.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230320133643.1618437-4-marcandre.lureau@redhat.com>
2023-03-21 11:16:03 +04:00
Marc-André Lureau
e40283d9a1 ui/spice: fix SOCKET handling regression
Spice uses SOCKET on win32, but QEMU now uses file-descriptors.

Fixes "8.0.0rc0 Regression: spicy windows doesn't open":
https://gitlab.com/qemu-project/qemu/-/issues/1549

Fixes: commit abe34282b ("win32: avoid mixing SOCKET and file descriptor space")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230320133643.1618437-3-marcandre.lureau@redhat.com>
2023-03-21 11:16:03 +04:00
Peter Maydell
9636e51325 Miscellaneous fixes
* Avoid memory leak in TLS GSource usage
  * Avoid sending key releases for lang1/lang2 keys in ps2 keyboard
  * Add missing key name constants for F13-F24 keys
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Merge tag 'misc-next-pull-request' of https://gitlab.com/berrange/qemu into staging

Miscellaneous fixes

 * Avoid memory leak in TLS GSource usage
 * Avoid sending key releases for lang1/lang2 keys in ps2 keyboard
 * Add missing key name constants for F13-F24 keys

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# gpg: Signature made Tue 14 Mar 2023 16:25:28 GMT
# gpg:                using RSA key DAF3A6FDB26B62912D0E8E3FBE86EBB415104FDF
# gpg: Good signature from "Daniel P. Berrange <dan@berrange.com>" [full]
# gpg:                 aka "Daniel P. Berrange <berrange@redhat.com>" [full]
# Primary key fingerprint: DAF3 A6FD B26B 6291 2D0E  8E3F BE86 EBB4 1510 4FDF

* tag 'misc-next-pull-request' of https://gitlab.com/berrange/qemu:
  io/channel-tls: plug memory leakage on GSource
  ps2: Don't send key release event for Lang1, Lang2 keys
  Add qemu qcode support for keys F13 to F24

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2023-03-15 17:20:04 +00:00
Willem van de Velde
ac19b51678 Add qemu qcode support for keys F13 to F24
To be able to use the function keys F13 to F24 these should be defined in de keycodemapdb and added to the qapi.
The keycodemapdb is updated in its own repository, this patch enables the use of those keys within qemu.

Signed-off-by: Willem van de Velde <williamvdvelde@gmail.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-14 13:41:21 +00:00
Marc-André Lureau
4814d3cbf9 ui/dbus: restrict opengl to gbm-enabled config
We can enable EGL later for non-GBM hosts.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
84a0a2ef0a ui/dbus: do not require opengl & gbm
Allow to build & use the DBus display without 3d/GPU acceleration support.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
0e1be59ed9 ui: introduce egl_init()
Future patches will introduce EGL support on win32 (too late for 8.0
though). Having a common place for EGL initialization and error handling
will make it simpler.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
da3f7a3ab9 ui/sdl: try to instantiate the matching opengl renderer
-display sdl,gl=es didn't actually use OpenGL ES.

Using OpenGL ES allows to use ANGLE, which works generally better than
Windows/OEM OpenGL driver.

(note: users can still bypass the QEMU choice with SDL_RENDER_DRIVER
environment variable)

(note: for some reason, specifying a driver disables batching and
breaks rendering, so enable it explicitly)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
82f483dd22 ui/sdl: add QEMU_ENABLE_SDL_LOGGING setting/environment
Enable SDL logging when QEMU_ENABLE_SDL_LOGGING variable is set, as
suggested by Sam Lantinga, upstream SDL maintainer.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
1f086ef642 ui/egl: print EGL error, helping debugging
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
aa34554a99 ui/shader: fix #version directive must occur on first line
ANGLE fails to compile shaders otherwise.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
6f2688f776 ui/sdl: get the GL context from the window
There is no guarantee to have a current GL context here. The current
code seems to rely on the renderer using a GL backend, and to set a
current GL context. But this is not always the case, for example if the
renderer backend is DirectX.

This change is enough to fix using virgl with sdl2 on win32, on my setup.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:45 +04:00
Marc-André Lureau
6effaa16ac ui: set cursor position upon listener registration
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:48:35 +04:00
Marc-André Lureau
de00b60db4 ui: set cursor upon listener registration
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 23:45:56 +04:00
Marc-André Lureau
385ac97f8f ui: keep current cursor with QemuConsole
Keeping the current cursor around is useful, not only for VNC, but for
other displays. Let's move it down, see the following patches for other
usages.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
2512a026fa ui: rename cursor_{get->ref}, return it
The naming is more conventional in QEMU code, and allows to simplify
some code by changing the API design, so it returns the input parameter,
instead of void.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
f4579e2899 ui: rename cursor_{put->unref}
The naming is more conventional in QEMU.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
1222070e77 meson: ensure dbus-display generated code is built before other units
It's simply by luck that dbus-display header is built first before the
other units using it.

With sourceset, I can't find an easier way out than declaring an extra
dependency for dbus-display1 generate code.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
eb9062d4cf ui/dbus: set mouse is-absolute during console creation
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
e74fec9aa4 audio/dbus: there are no sender for p2p mode
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
b289bb301a ui/dbus: unregister clipboard on connection close
Fixes unregistration with p2p connections, since they don't have an
associated name owner.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-03-13 22:57:39 +04:00
Marc-André Lureau
8bb6af6792 ui/dbus: initialize cursor_fb
Or else, we may randomly destroy some textures..

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-03-13 22:57:39 +04:00
Akihiko Odaki
9d9bc7db50 ui/cocoa: Override windowDidResignKey
This fixes pressed keys being stuck when the deck is clicked and the
window loses focus.

In the past, Gustavo Noronha Silva also had a patch to fix this issue
though it only ungrabs mouse and does not release keys, and depends on
another out-of-tree patch:
e906a80147

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-Id: <20230228070946.12370-1-akihiko.odaki@daynix.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-03-08 00:37:48 +01:00