It's either "GNU *Library* General Public version 2" or "GNU Lesser
General Public version *2.1*", but there was no "version 2.0" of the
"Lesser" library. So assume that version 2.1 is meant here.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <1548252536-6242-5-git-send-email-thuth@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
We handle many of these during integer expansion, and the
rest of them during integer optimization.
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Normally this is automatic in the size restrictions that are placed
on vector sizes coming from the implementation. However, for the
legitimate size tuple [oprsz=8, maxsz=32], we need to clear the final
24 bytes of the vector register. Without this check, do_dup selects
TCG_TYPE_V128 and clears only 16 bytes.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Tested-by: Alex Bennée <alex.bennee@linaro.org>
Message-id: 20180705191929.30773-2-richard.henderson@linaro.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This unifies 5 copies of checks for supported vector size,
and in the process fixes a missing check in tcg_gen_gvec_2s.
This lead to an assertion failure for 64-bit vector multiply,
which is not available in the AVX instruction set.
Suggested-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Use dup to convert a non-constant scalar to a third vector.
Add addition, multiplication, and logical operations with an immediate.
Add addition, subtraction, multiplication, and logical operations with
a non-constant scalar. Allow for the front-end to build operations in
which the scalar operand comes first.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
No vector ops as yet. SSE only has direct support for 8- and 16-bit
saturation; handling 32- and 64-bit saturation is much more expensive.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Opcodes are added for scalar and vector shifts, but considering the
varied semantics of these do not expose them to the front ends. Do
go ahead and provide them in case they are needed for backend expansion.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>