console_select() is shared by other displays and a console_select() call
from one of them triggers console switching also in ui/curses,
circumventing key state reinitialization that needs to be performed in
preparation and resulting in stuck keys.
Use its internal state to track the current active console to prevent
such a surprise console switch.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20240319-console-v2-2-3fd6feef321a@daynix.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-20-armbru@redhat.com>
When allowing multiple down-events in a row (key autorepeat) we can't
use change_bit() any more to update the state, because autorepeat events
don't change the key state. We have to explicitly use set_bit() and
clear_bit() instead.
Cc: qemu-stable@nongnu.org
Fixes: 3592186015 kbd-state: don't block auto-repeat events
Buglink: https://bugs.launchpad.net/qemu/+bug/1828272
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190514042443.10735-1-kraxel@redhat.com
Now that most user interfaces are using QKeyCodes it is easier to have
common keyboard code useable by all user interfaces.
This patch adds helper code to track the state of all keyboard keys,
using a bitmap indexed by QKeyCode. Modifier state is tracked too,
as separate bitmap. That makes checking modifier state easier.
Likewise we can easily apply special handling for capslock & numlock
(toggles on keypress) and ctrl + shift (we have two keys for that).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190122092814.14919-2-kraxel@redhat.com
[ kraxel: added license boilerplate header ]
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>