Fix the line width of code.
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-5-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fix problems about braces:
-braces are necessary for all arms of if/for/while statements
-else should follow close brace '}'
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-2-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is a mismatch between message and used argument. Change
the argument from frequency to format.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-23-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename dsound_open() to dsound_set_cooperative_level(). The
only task of that function is to set the cooperative level for
DirectSound.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-21-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GetForegroundWindow() doesn't necessarily return the own window
handle. It just returns a handle to the currently active window
and can even return NULL. At the time dsound_open() gets called
the active window is most likely the shell window and not the
QEMU window.
Replace GetForegroundWindow() with GetDesktopWindow() which
always returns a valid window handle, and at the same time
replace the DirectSound buffer flag DSBCAPS_STICKYFOCUS with
DSBCAPS_GLOBALFOCUS where Windows only expects a valid window
handle for DirectSound function SetCooperativeLevel(). The
Microsoft online docs for IDirectSound::SetCooperativeLevel
recommend this in the remarks.
This fixes a bug where you can't hear sound from the guest.
To reproduce start qemu with -machine pcspk-audiodev=audio0
-device intel-hda -device hda-duplex,audiodev=audio0
-audiodev dsound,id=audio0,out.mixing-engine=off
from a shell and start audio playback with the hda device in the
guest. The guest will be silent. To hear guest audio you have to
activate the shell window once.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-20-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tell PulseAudio to send recorded audio data in smaller chunks
than timer_period, so there's a good chance that qemu can read
recorded audio data every time it looks for new data.
PulseAudio tries to send buffer updates at a fragsize / 2 rate.
With fragsize = timer_period / 2 * 3 the update rate is 75% of
timer_period. The lower limit for the recording buffer size
maxlength is fragsize * 2.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-19-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently with the playback buffer attribute minreq = -1 and flag
PA_STREAM_EARLY_REQUESTS PulseAudio uses minreq = tlength / 4.
To improve audio playback with larger PulseAudio server side
buffers, limit minreq to a maximum of 75% of audio timer_rate.
That way there is a good chance qemu receives a stream buffer
size update before it tries to write data to the playback stream.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-18-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The audio buffer size in audio/paaudio.c is typically larger
than expected. Just comment the bugs in qpa_init_in() and
qpa_init_out() for now. Fixing these bugs may break glitch free
audio playback with fine tuned user audio settings.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-17-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_writable_size() in qpa_get_buffer_out()
before the playback stream is ready. This prevents a lot of the
following pulseaudio error messages.
pulseaudio: pa_stream_writable_size failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-parallel none -device gus,audiodev=audio0 -audiodev pa,id=audio0
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-15-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_writable_size() in qpa_write() before the
playback stream is ready. This prevents a lot of the following
pulseaudio error messages.
pulseaudio: pa_stream_writable_size failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-parallel none -device gus,audiodev=audio0
-audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-14-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The pulseaudio backend currently converts, clips and copies audio
playback samples in the mixing-engine sample buffer multiple
times.
In qpa_get_buffer_out() the function pa_stream_begin_write()
returns a rather large buffer and this allows audio_pcm_hw_run_out()
in audio/audio.c to copy all samples in the mixing-engine buffer
to the pulse audio buffer. Immediately after copying, qpa_write()
notices with a call to pa_stream_writable_size() that pulse audio
only needs a smaller part of the copied samples and ignores the
rest. This copy and ignore process happens several times for each
audio sample.
To fix this behaviour, call pa_stream_writable_size() in
qpa_get_buffer_out() to limit the number of samples
audio_pcm_hw_run_out() will convert. With this change the
pulseaudio pcm_ops functions put_buffer_out and write are no
longer identical and a separate qpa_put_buffer_out is needed.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-13-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Break the unnecessary dependency of the generic buffer management
code on mixing-engine. This is required for the next patch.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-10-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add audio recording functions. SDL 2.0.5 or later is required to
use the recording functions. Playback continues to work with
earlier SDL 2.0 versions.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split off pcm_ops function run_buffer_in from get_buffer_in and
call run_buffer_in before get_buffer_in.
The next patch only needs the generic buffer management part
from audio_generic_get_buffer_in().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With the modern audio functions it's possible to add new
features like audio recording.
As a side effect this patch fixes a bug where SDL2 can't be used
on Windows. This bug was reported on the qemu-devel mailing list at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg04043.html
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-7-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fill the remaining sample buffer with silence. To fill it with
zeroes is wrong for unsigned samples because this is silence
with a DC bias.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-6-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Always fill the remaining audio callback buffer with silence.
SDL 2.0 doesn't initialize the audio callback buffer. This was
an incompatible change compared to SDL 1.2. For reference read
the SDL 1.2 to 2.0 migration guide.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Every emulated audio device has a way to enable audio playback. Don't
start playback until the guest enables the audio device. This patch
keeps the SDL2 device pause state in sync with hw->enabled.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Tested-by: Thomas Huth <thuth@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is a crackling noise with SDL2 audio playback.
Commit bcf19777df: "audio/sdlaudio: Allow audio playback with
SDL2" already mentioned the crackling noise.
Add an out.buffer-count option to give users a chance to select
sane settings for glitch free audio playback. The idea was taken
from the coreaudio backend.
The in.buffer-count option will be used with one of the next
patches.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Move the property types and property macros implemented in
qdev-properties-system.c to a new qdev-properties-system.h
header.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Igor Mammedov <imammedo@redhat.com>
Message-Id: <20201211220529.2290218-16-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Check whenever we actually found the spiceaudio driver
before flipping the can_be_default field.
Fixes: f0c4555edf ("audio: remove qemu_spice_audio_init()")
Buglink: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=977301
Reported-by: dann frazier <dann.frazier@canonical.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20201215081151.20095-1-kraxel@redhat.com>
This code (introduced in commit 1d14ffa97e, Oct 2005)
is likely unused since years. Time to remove it. If
the condition is true, simply call abort().
Suggested-by: Gerd Hoffmann <gerd@kraxel.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201210223506.263709-1-philmd@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The previous commit removed the last call site of
audio_is_cleaning_up(). Remove the now unused function.
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Always stop audio playback and remove the playback callback when
QEMU exits.
On shut down the function coreaudio_fini_out() destroys the
coreaudio mutex but fails to stop audio playback and to remove the
audio playback callback, because function audio_is_cleaning_up()
always returns true when called from coreaudio_fini_out(). Now
there is a time window from pthread_mutex_destroy() to program
exit where Core Audio may call the audio playback callback which
tries to lock the destroyed coreaudio mutex. This leads to the
following error.
coreaudio: Could not lock voice for audioDeviceIOProc
Reason: Invalid argument
This bug was reported on the qemu-discuss mailing list.
https://lists.nongnu.org/archive/html/qemu-discuss/2020-10/msg00018.html
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Every emulated audio device has a way to enable audio playback. Don't
start playback until the guest enables the audio device to keep the
Core Audio device run state in sync with hw->enabled.
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
While the variable once was used to fake audio settings, since
commit ed2a4a7941 "audio: proper support for float samples in
mixeng" this is no longer true. Rename the variable to obt_as.
This is the same naming scheme as in audio/sdlaudio.c
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This change registers a bottom handler to close the JACK client
connection when a server shutdown signal is received. Without this
libjack2 attempts to "clean up" old clients and causes a use after free
segfault.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-Id: <20201108063351.35804-2-geoff@hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Used for files which (with CONFIG_SPICE=y) depend on spice header files
to pick up some enum, but which do not depend on on the actual spice
shared library.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20201014121120.13482-6-kraxel@redhat.com
cur_mon really needs to be coroutine-local as soon as we move monitor
command handlers to coroutines and let them yield. As a first step, just
remove all direct accesses to cur_mon so that we can implement this in
the getter function later.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Message-Id: <20201005155855.256490-4-kwolf@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
clang's C11 atomic_fetch_*() functions only take a C11 atomic type
pointer argument. QEMU uses direct types (int, etc) and this causes a
compiler error when a QEMU code calls these functions in a source file
that also included <stdatomic.h> via a system header file:
$ CC=clang CXX=clang++ ./configure ... && make
../util/async.c:79:17: error: address argument to atomic operation must be a pointer to _Atomic type ('unsigned int *' invalid)
Avoid using atomic_*() names in QEMU's atomic.h since that namespace is
used by <stdatomic.h>. Prefix QEMU's APIs with 'q' so that atomic.h
and <stdatomic.h> can co-exist. I checked /usr/include on my machine and
searched GitHub for existing "qatomic_" users but there seem to be none.
This patch was generated using:
$ git grep -h -o '\<atomic\(64\)\?_[a-z0-9_]\+' include/qemu/atomic.h | \
sort -u >/tmp/changed_identifiers
$ for identifier in $(</tmp/changed_identifiers); do
sed -i "s%\<$identifier\>%q$identifier%g" \
$(git grep -I -l "\<$identifier\>")
done
I manually fixed line-wrap issues and misaligned rST tables.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20200923105646.47864-1-stefanha@redhat.com>
Handle the spice special case in audio_init instead.
With the qemu_spice_audio_init() symbol dependency being
gone we can build spiceaudio as module.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200916084117.21828-2-kraxel@redhat.com
Run the downstream playback queue even if there are no samples
in the mixing engine buffer. The downstream queue may still have
queued samples.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-7-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function audio_generic_write should work exactly like
audio_pcm_hw_run_out. It's a very similar function working on a
different buffer.
This patch significantly reduces the number of drop-outs with
the DirectSound backend. To hear the difference start qemu with
-audiodev dsound,id=audio0,out.mixing-engine=off and play a
song in the guest with and without this patch.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-6-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch removes unnecessary calls to the pcm_ops function
put_buffer_in(). No audio backend needs this call if the
returned length of pcm_ops function get_buffer_in() is zero.
For the DirectSound backend this prevents a call to
dsound_unlock_in() without a preceding call to dsound_lock_in().
While Windows doesn't complain it seems wrong anyway.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-5-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function audio_generic_read should work exactly like
audio_pcm_hw_run_in. It's a very similar function working
on a different buffer.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The playback rate with the spiceaudio backend is currently too
fast if there's no spice client connected or the spice client
can't play audio. Rate limit the audio playback stream in all
cases. To calculate the rate correctly the limiter has to know
the maximum buffer size.
Fixes: 8c198ff065 ("spiceaudio: port to the new audio backend api")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch allows the audio backends get_buffer_out() functions
to drop audio data and mitigates a bug reported on the qemu-devel
mailing list.
https://lists.nongnu.org/archive/html/qemu-devel/2020-09/msg03832.html
The new rules for the variables buf and size returned by
get_buffer_out() are:
size == 0: Downstream playback buffer is full. Retry later.
size > 0, buf != NULL: Copy size bytes to buf for playback.
size > 0, buf == NULL: Drop size bytes.
The audio playback rate with spiceaudio for the no audio case is
too fast, but that's what we had before commit fb35c2cec5
"audio/dsound: fix invalid parameters error". The complete fix
comes with the next patch.
Reported-by: Qi Zhou <atmgnd@outlook.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With the next patch all audio backends put_buffer_out() functions
have to handle the buf == NULL case, provided the get_buffer_out()
function may return buf = NULL and size > 0.
It turns out that all audio backends get_buffer_out() functions
either can't return buf = NULL or return buf = NULL and size = 0
at the same time. The only exception is the spiceaudio backend
where size may be uninitialized.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
I found that there are many spelling errors in the comments of qemu,
so I used the spellcheck tool to check the spelling errors
and finally found some spelling errors in the folder.
Signed-off-by: zhaolichang <zhaolichang@huawei.com>
Reviewed-by: Alex Bennee <alex.bennee@linaro.org>
Message-Id: <20200917075029.313-2-zhaolichang@huawei.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Tracked down with the help of scripts/cleanup-trace-events.pl.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-id: 20200806141334.3646302-4-armbru@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Meson doesn't enjoy the same flexibility we have with Make in choosing
the include path. In particular the tracing headers are using
$(build_root)/$(<D).
In order to keep the include directives unchanged,
the simplest solution is to generate headers with patterns like
"trace/trace-audio.h" and place forwarding headers in the source tree
such that for example "audio/trace.h" includes "trace/trace-audio.h".
This patch is too ugly to be applied to the Makefiles now. It's only
a way to separate the changes to the tracing header files from the
Meson rewrite of the tracing logic.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
In function oss_read() a read error currently does not exit the
read loop. With no data to read the variable pos will quickly
underflow and a subsequent successful read overwrites memory
outside the buffer. This patch adds the missing break statement
to the error path of the function.
To reproduce start qemu with -audiodev oss,id=audio0 and in the
guest start audio recording. After some time this will trigger
an exception.
Fixes: 3ba4066d08 "ossaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200707180836.5435-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
See recent commit "error: Document Error API usage rules" for
rationale.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20200707160613.848843-18-armbru@redhat.com>
Instead of checking for the audodev state in each code path, centralize
the check into the initialize function itself to make it safe to call it
at any time.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-7-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When the guest closes the audio device we must start dropping input
samples from JACK and zeroing the output buffer samples. Failure to do
so causes sound artifacts during operations such as guest OS reboot, and
causes a hang of the input pipeline breaking it until QEMU is restated.
Closing and reconnecting to JACK was tested during these enable/disable
calls which works well for Linux guests, however Windows re-opens the
audio hardware repeatedly even when doing simple tasks like playing a
system sounds. As such it was decided it is better to feed silence to
JACK while the device is disabled.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-6-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fixes a hang when there is a communications issue with the JACK
server. Simply closing the connection is enough to completely clean up
and as such we do not need to remove the ports first. As JACK uses a
socket based protocol that relies on the `select` call, if there is a
communication breakdown with the server the client library waits
forever for a response to the unregister request.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-5-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Initial code for JACK did not support audio input and as such this
boolean was set to let QEMU know, however JACK ended up including input
support making this invalid. Further investigation shows it was invalid
to set it in the first instance anyway due to a failure on my part
understand properly what this was for when the audodev was initially
developed.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-4-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
JACK does not provide us with the configured buffer size until after
activiation which was overriding this minimum value. JACK itself doesn't
have this minimum limitation, but the QEMU virtual hardware and as such
it must be enforced, failure to do so results in audio discontinuities.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-2-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The buffer is the captured input to pass to backends.
As we should not modify it, mark the argument const.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20200505132603.8575-3-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The samples are the input to convert to u64. As we should
not modify them, mark the argument const.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20200505132603.8575-2-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit 571a8c522e caused the HMP wavcapture command to segfault when
processing audio data in audio_pcm_sw_write(), where a NULL
sw->hw->pcm_ops is dereferenced. This fix checks that the pointer is
valid before dereferincing it. A similar fix is also made in the
parallel function audio_pcm_sw_read().
Fixes: 571a8c522e (audio: split ctl_* functions into enable_* and
volume_*)
Signed-off-by: Bruce Rogers <brogers@suse.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200521172931.121903-1-brogers@suse.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code in CONV_NATURAL_FLOAT() and CLIP_NATURAL_FLOAT()
seems to use the constant 2^31-0.5 to convert float to integer
and back. But the float type lacks the required precision and
the constant used for the conversion is 2^31. This is equiva-
lent to a [-1.f, 1.f] <-> [INT32_MIN, INT32_MAX + 1] mapping.
This patch explicitly writes down the used constant. The
compiler generated code doesn't change.
The constant 2^31 has an exact float representation and the
clang 10 compiler stops complaining about an implicit int to
float conversion with a changed value.
A few notes:
- The conversion of 1.f to INT32_MAX + 1 doesn't overflow. The
type of the destination variable is int64_t.
- At a later stage one of the clip_* functions in
audio/mixeng_template.h limits INT32_MAX + 1 to the integer
range.
- The clip_natural_float_* functions in audio/mixeng.c convert
INT32_MAX and INT32_MAX + 1 to 1.f.
Buglink: https://bugs.launchpad.net/bugs/1878627
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200523201712.23908-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch prevents an underflow of variable samples in function
audio_pcm_hw_run_in(). See commit 599eac4e5a "audio:
audio_generic_get_buffer_in should honor *size". This time the
while loop in audio_pcm_hw_run_in() will terminate nevertheless,
because it seems the recording stream in Windows is always rate
limited.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
IDirectSoundCaptureBuffer_Lock() fails on Windows when called
with len = 0. Return early from dsound_get_buffer_in() in this
case.
To reproduce the warning start a linux guest. In the guest
start Audacity and you will see a lot of "Could not lock
capture buffer" warnings.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the DirectSound backend fails to stop audio playback
in dsound_enable_out(). To detect a lost buffer condition
dsound_get_status_out() incorrectly uses the error code
DSERR_BUFFERLOST instead of flag DSBSTATUS_BUFFERLOST as a mask
and returns with an error. As a result dsound_enable_out()
returns early and doesn't stop playback.
To reproduce the bug start qemu on a Windows host with
-soundhw pcspk -audiodev dsound,id=audio0. On the guest
FreeDOS 1.2 command line enter beep. The image Day 1 - F-Bird
from the QEMU Advent Calendar 2018 shows the bug as well.
Buglink: https://bugs.launchpad.net/qemu/+bug/1699628
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The current positive limit for the saturation nonlinearity is
only correct if the type of the result has 8 bits or less.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-5-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the internal float range of the mixing engine is
[-.5f, .5f]. PulseAudio, SDL2 and libasound use a [-1.f, 1.f]
range. This means with float samples the audio playback volume
is 6dB too low and audio recording signals will be clipped in
most cases.
To avoid another scaling factor in the conv_natural_float_* and
clip_natural_float_* functions with FLOAT_MIXENG defined this
patch changes the mixing engine float range to [-1.f, 1.f].
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Change the clip_natural_float_from_mono() function in
audio/mixeng.c to be consistent with the clip_*_from_mono()
functions in audio/mixeng_template.h.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch changes the naming scheme of the FLOAT_CONV_TO and
FLOAT_CONV_FROM macros to the scheme used in mixeng_template.h.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200308193321.20668-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fixes: 286a5d201e
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200218094402.26625-3-philmd@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There are reports that since commit 2ceb8240fa "coreaudio: port
to the new audio backend api" audio playback with CoreAudio is
broken. This patch reverts some parts the commit.
Because of changes in the audio subsystem the audio clip
function in v4.1.0 of coreaudio.c had to be moved to mixeng.c
and the generic buffer management code needed a hint about the
size of the float type.
This patch is based on a patch from Zoltán Kővágó found at
https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg02142.html.
Fixes: 2ceb8240fa "coreaudio: port to the new audio backend api"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200202140641.4737-1-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Windows (unlike wine) bails out when IDirectSoundBuffer8::Lock is called
with zero length. Also, hw->pos_emul handling was incorrect when
calling this function for the first time.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reported-by: KJ Liew <liewkj@yahoo.com>
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Message-id: fe9744216d9d421a2dbb09bcf5fa0dbd18f77ac5.1580684275.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function generic_get_buffer_in currently ignores the *size
parameter and may return a buffer larger than *size.
As a result the variable samples in function
audio_pcm_hw_run_in may underflow. The while loop then most
likely will never termiate.
Buglink: http://bugs.debian.org/948658
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is no way to disable poll mode in
oss_enable_out and oss_enable_in when it was enabled before.
The enable code path always resets the poll mode state variable.
Fixes: b027a538c6 "oss: Remove unused error handling of qemu_set_fd_handler"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This patch reverts a small part of dc88e38fa7 "audio:
unify input and output mixeng buffer management".
To reproduce the problem start qemu with
-audiodev oss,id=audio0,try-mmap=on,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-6-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The combined generic buffer management code and buffer run out
code in function audio_generic_put_buffer_out has a problematic
behaviour. A few hundred milliseconds after playback starts the
mixing buffer and the generic buffer are nearly full and the
following pattern can be seen.
On first call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but the generic buffer will fill faster and is full
when audio_pcm_hw_run_out returns. This is because emulated
audio devices can produce playback data at a higher rate than
the audio backend hardware consumes this data.
On next call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but no audio data is transferred to the generic buffer
because the buffer is already full.
Then the pattern repeats. For the emulated audio device this
looks like the audio timer period has doubled.
This patch splits the combined generic buffer management code
and buffer run out code and calls the buffer run out code after
buffer management code to break this pattern.
The bug report is for the wav audio backend. But the problem is
not limited to this backend. All audio backends which use the
audio_generic_put_buffer_out function show this problem.
Buglink: https://bugs.launchpad.net/qemu/+bug/1858488
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This leads to a segmentation fault in
AUD_get_buffer_size_out. This patch reverts a small part of
dc88e38fa7 "audio: unify input and output mixeng buffer
management".
To reproduce the problem start qemu with
-soundhw adlib -audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The unused variables were last used before commit 49ddd7e122
"paaudio: port to the new audio backend api".
Fixes: 49ddd7e122
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It seems the function audio_generic_read started as a copy of
function audio_generic_write and some necessary changes were
forgotten. Fix the mixed up source and destination pointers and
rename misnamed variables.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The pcm_ops function put_buffer_out expects the returned pointer
of function get_buffer_out as argument. Fix this.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Fixes: 3ba4066d08 ("ossaudio: port to the new audio backend api")
Reported-by: ziming zhang <ezrakiez@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20200120101804.29578-1-kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
When building with GCC9 using CFLAG -Wimplicit-fallthrough=2 we get:
audio/audio.c: In function ‘audio_pcm_init_info’:
audio/audio.c:306:14: error: this statement may fall through [-Werror=implicit-fallthrough=]
306 | sign = 1;
| ~~~~~^~~
audio/audio.c:307:5: note: here
307 | case AUDIO_FORMAT_U8:
| ^~~~
cc1: all warnings being treated as errors
Similarly to e46349414, add the missing fall through comment to
hint GCC.
Fixes: 2b9cce8c8c
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20191218192526.13845-2-philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Tell the compiler to do a 32bit * 32bit -> 64bit multiplication
because period_ticks is a 64bit variable. The overflow occurs
for audio timer periods larger than 4294967us.
Fixes: be1092afa0 "audio: fix audio timer rate conversion bug"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 8893a235-66a8-8fbe-7d95-862e29da90b1@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_peek before the recording stream is ready.
Information to reproduce the problem.
Start and stop Audacity in the guest several times because the
problem is racy.
libvirt log file:
-audiodev pa,id=audio0,server=localhost,out.latency=30000,
out.mixing-engine=off,in.mixing-engine=off \
-sandbox on,obsolete=deny,elevateprivileges=deny,spawn=deny,
resourcecontrol=deny \
-msg timestamp=on
: Domain id=4 is tainted: custom-argv
char device redirected to /dev/pts/1 (label charserial0)
audio: Device pcspk: audiodev default parameter is deprecated,
please specify audiodev=audio0
audio: Device hda: audiodev default parameter is deprecated,
please specify audiodev=audio0
pulseaudio: pa_stream_peek failed
pulseaudio: Reason: Bad state
pulseaudio: pa_stream_peek failed
pulseaudio: Reason: Bad state
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-5-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is no guarantee a single call to pa_stream_peek every
timer_period microseconds can read a recording stream faster
than the data gets produced at the source. Let qpa_read try to
drain the recording stream.
To reproduce the problem:
Start qemu with -audiodev pa,id=audio0,in.mixing-engine=off
On the host connect the qemu recording stream to the monitor of
a hardware output device. While the problem can also be seen
with a hardware input device, it's obvious with the monitor of
a hardware output device.
In the guest start audio recording with audacity and notice the
slow recording data rate.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Every call to pa_stream_peek which returns a data length > 0
should have a corresponding pa_stream_drop. A call to qpa_read
does not necessarily call pa_stream_drop immediately after a
call to pa_stream_peek. Test in qpa_fini_in if a last
pa_stream_drop is needed.
This prevents following messages in the libvirt log file after
a recording stream gets closed and a new one opened.
pulseaudio: pa_stream_drop failed
pulseaudio: Reason: Bad state
pulseaudio: pa_stream_drop failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-audiodev pa,id=audio0,in.mixing-engine=off
and in the guest start and stop Audacity several times.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With current code audio recording with all audio backends
except PulseAudio and DirectSound is broken. The generic audio
recording buffer management forgot to update the current read
position after a read.
Fixes: ff095e5231 "audio: api for mixeng code free backends"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Zoltán Kővágó <DirtY.iCE.hu@gmail.com>
Message-id: 2fc947cf-7b42-de68-3f11-cbcf1c096be9@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Which currently only means removing some checks. Old code won't require
more than two channels, but new code will need it.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 7e53be1f97e939ed3bb729ef39e76b775643118a.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The bit shifting trick worked because the number of bytes per frame was
always a power-of-two (since QEMU only supports mono, stereo and 8, 16
and 32 bit samples). But if we want to add support for surround sound,
this no longer holds true.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 1351fd9bcce0ff20d81850c5292722194329de02.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>