Replace a config-time define with a compile time condition
define (compatible with clang and gcc) that must be declared prior to
its usage. This avoids having a global configure time define, but also
prevents from bad usage, if the config header wasn't included before.
This can help to make some code independent from qemu too.
gcc supports __BYTE_ORDER__ from about 4.6 and clang from 3.2.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[ For the s390x parts I'm involved in ]
Acked-by: Halil Pasic <pasic@linux.ibm.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20220323155743.1585078-7-marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Before commit 49afbca3b0 ("virtio-gpu: drop
use_virgl_renderer"), use_virgl_renderer was preventing calling GL
functions from non-GL context threads. The innocuously looking
g->parent_obj.use_virgl_renderer = false;
was set the first time virtio_gpu_gl_reset() was called, during
pc_machine_reset() in the main thread. Further virtio_gpu_gl_reset()
calls in IO threads, without associated GL context, were thus skipping
GL calls and avoided warnings or crashes (see also
https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues/226).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210702123221.942432-1-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This avoids failing to initialize virgl and crashing later on, and clear
the user expectations.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20210705104218.1161101-1-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Jose R. Ziviani <jziviani@suse.de>
Message-Id: <20210624103836.2382472-7-kraxel@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Now that we have separated the gl and non-gl code flows to two different
devices there is little reason turn on and off virglrenderer usage at
runtime. The gl code can simply use virglrenderer unconditionally.
So drop use_virgl_renderer field and just do that.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
Move device init (realize) and properties.
Drop the virgl property, the virtio-gpu-gl-device has virgl enabled no
matter what. Just use virtio-gpu-device instead if you don't want
enable virgl and opengl. This simplifies the logic and reduces the test
matrix.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-4-kraxel@redhat.com>
Just a skeleton for starters, following patches will add more code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-3-kraxel@redhat.com>