We had two fields specific to INDEX_op_call. Rename these and
add some macros so that the fields may be reused for other opcodes.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
With no fixed array allocation, we can't overflow a buffer.
This will be important as optimizations related to host vectors
may expand the number of ops used.
Use QTAILQ to link the ops together.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Groundwork for supporting multiple TCG contexts.
While at it, also allocate temps_used directly as a bitmap of the
required size, instead of using a bitmap of TCG_MAX_TEMPS via
TCGTempSet.
Performance-wise we lose about 1.12% in a translation-heavy workload
such as booting+shutting down debian-arm:
Performance counter stats for 'taskset -c 0 arm-softmmu/qemu-system-arm \
-machine type=virt -nographic -smp 1 -m 4096 \
-netdev user,id=unet,hostfwd=tcp::2222-:22 \
-device virtio-net-device,netdev=unet \
-drive file=die-on-boot.qcow2,id=myblock,index=0,if=none \
-device virtio-blk-device,drive=myblock \
-kernel kernel.img -append console=ttyAMA0 root=/dev/vda1 \
-name arm,debug-threads=on -smp 1' (10 runs):
exec time (s) Relative slowdown wrt original (%)
---------------------------------------------------------------
original 20.213321616 0.
tcg_malloc 20.441130078 1.1270214
TCGContext 20.477846517 1.3086662
g_malloc 20.780527895 2.8061013
The other two alternatives shown in the table are:
- TCGContext: embed temps[TCG_MAX_TEMPS] and TCGTempSet used_temps
in TCGContext. This is simple enough but it isn't faster than using
tcg_malloc; moreover, it wastes memory.
- g_malloc: allocate/deallocate both temps and used_temps every time
tcg_optimize is executed.
Suggested-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
While we're touching many of the lines anyway, adjust the naming
of the functions to better distinguish when "TCGArg" vs "TCGTemp"
should be used.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This avoids needing to test the index of a temp against nb_globals.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rather than have a separate buffer of 10*max_ops entries,
give each opcode 10 entries. The result is actually a bit
smaller and should have slightly more cache locality.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The number of actual invocations of ctpop itself does not warrent
an opcode, but it is very helpful for POWER7 to use in generating
an expansion for ctz.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Adds tcg_gen_extract_* and tcg_gen_sextract_* for extraction of
fixed position bitfields, much like we already have for deposit.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This is to appease sanitizer builds which complain that:
"error: control reaches end of non-void function"
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20160930213106.20186-5-alex.bennee@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit optimizes fence instructions. Two optimizations are
currently implemented: (1) unnecessary duplicate fence instructions,
and (2) merging weaker fences into a stronger fence.
[rth: Merge tcg_optimize_mb back into tcg_optimize, so that we only
loop over the opcode stream once. Merge "unrelated" weaker barriers
into one stronger barrier.]
Signed-off-by: Pranith Kumar <bobby.prani@gmail.com>
Message-Id: <20160823134825.32578-1-bobby.prani@gmail.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rather than rely on recursion during the middle of register allocation,
lower indirect registers to loads and stores off the indirect base into
plain temps.
For an x86_64 host, with sufficient registers, this results in identical
code, modulo the actual register assignments.
For an i686 host, with insufficient registers, this means that temps can
be (temporarily) spilled to the stack in order to satisfy an allocation.
This as opposed to the possibility of not being able to spill, to allocate
a register for the indirect base, in order to perform a spill.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of using -1 as end of chain, use 0, and link through the 0
entry as a fully circular double-linked list.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
TCG backends do not need most of exec-all.h; extract what they actually
need to a separate file or move it directly to tcg.h. The next patch
will stop including exec-all.h from everywhere.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The TCG code is quite performance sensitive, but at the same time can
also be quite tricky. That is why asserts that can be enabled with the
--enable-debug-tcg configure option.
This used to work the following way:
| #include "config.h"
|
| ...
|
| #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG)
| /* define it to suppress various consistency checks (faster) */
| #define NDEBUG
| #endif
|
| ...
|
| #include <assert.h>
Since commit 757e725b (tcg: Clean up includes) "config.h" as been
replaced by "qemu/osdep.h" which itself includes <assert.h>. As a
consequence the assertions are always enabled, even when using
--disable-debug-tcg, causing a performance regression, especially on
targets with many registers. For instance on qemu-system-ppc the
speed difference is about 15%.
tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already
uses in some places. This patch replaces all the calls to assert into
calss to tcg_debug_assert.
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1461228530-14852-1-git-send-email-aurelien@aurel32.net
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-16-git-send-email-peter.maydell@linaro.org
Rather than allow arbitrary shift+trunc, only concern ourselves
with low and high parts. This is all that was being used anyway.
Signed-off-by: Richard Henderson <rth@twiddle.net>
They behave the same as ext32s_i64 and ext32u_i64 from the constant
folding and zero propagation point of view, except that they can't
be replaced by a mov, so we don't compute the affected value.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The op is sometimes named trunc_shr_i32 and sometimes trunc_shr_i64_i32,
and the name in the README doesn't match the name offered to the
frontends.
Always use the long name to make it clear it is a size changing op.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of using an enum which could be either a copy or a const, track
them separately. This will be used in the next patch.
Constants are tracked through a bool. Copies are tracked by initializing
temp's next_copy and prev_copy to itself, allowing to simplify the code
a bit.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Add two accessor functions temp_is_const and temp_is_copy, to make the
code more readable and make code change easier.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The tcg_temp_info structure uses 24 bytes per temp. Now that we emulate
vector registers on most guests, it's not uncommon to have more than 100
used temps. This means we have initialize more than 2kB at least twice
per TB, often more when there is a few goto_tb.
Instead used a TCGTempSet bit array to track which temps are in used in
the current basic block. This means there are only around 16 bytes to
initialize.
This improves the boot time of a MIPS guest on an x86-64 host by around
7% and moves out tcg_optimize from the the top of the profiler list.
[rth: Handle TCG_CALL_DUMMY_ARG]
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
By convention, on a 64-bit host TCG internally stores 32-bit constants
as sign-extended. This is not the case in the optimizer when a 32-bit
constant is folded.
This doesn't seem to have more consequences than suboptimal code
generation. For instance the x86 backend assumes sign-extended constants,
and in some rare cases uses a 32-bit unsigned immediate 0xffffffff
instead of a 8-bit signed immediate 0xff for the constant -1. This is
with a ppc guest:
before
------
---- 0x9f29cc
movi_i32 tmp1,$0xffffffff
movi_i32 tmp2,$0x0
add2_i32 tmp0,CA,CA,tmp2,r6,tmp2
add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2
mov_i32 r10,tmp0
0x7fd8c7dfe90c: xor %ebp,%ebp
0x7fd8c7dfe90e: mov %ebp,%r11d
0x7fd8c7dfe911: mov 0x18(%r14),%r9d
0x7fd8c7dfe915: add %r9d,%r10d
0x7fd8c7dfe918: adc %ebp,%r11d
0x7fd8c7dfe91b: add $0xffffffff,%r10d
0x7fd8c7dfe922: adc %ebp,%r11d
0x7fd8c7dfe925: mov %r11d,0x134(%r14)
0x7fd8c7dfe92c: mov %r10d,0x28(%r14)
after
-----
---- 0x9f29cc
movi_i32 tmp1,$0xffffffffffffffff
movi_i32 tmp2,$0x0
add2_i32 tmp0,CA,CA,tmp2,r6,tmp2
add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2
mov_i32 r10,tmp0
0x7f37010d490c: xor %ebp,%ebp
0x7f37010d490e: mov %ebp,%r11d
0x7f37010d4911: mov 0x18(%r14),%r9d
0x7f37010d4915: add %r9d,%r10d
0x7f37010d4918: adc %ebp,%r11d
0x7f37010d491b: add $0xffffffffffffffff,%r10d
0x7f37010d491f: adc %ebp,%r11d
0x7f37010d4922: mov %r11d,0x134(%r14)
0x7f37010d4929: mov %r10d,0x28(%r14)
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1436544211-2769-2-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Due to a copy&paste, the new op value is tested against mov_i32 instead
of movi_i32. The test is therefore always false. Fix that.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1436544211-2769-1-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The tcg_constant_folding folding ends up doing all the optimizations
(which is a good thing to avoid looping on all ops multiple time), so
make it clear and just rename it tcg_optimize.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1433447607-31184-6-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Most of the calls to tcg_opt_gen_mov are preceeded by a test to check if
the source temp is a constant. Fold that into the tcg_opt_gen_mov
function.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1433495958-9508-1-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Each call to tcg_opt_gen_mov is preceeded by a test to check if the
source and destination temps are copies. Fold that into the
tcg_opt_gen_mov function.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1433447607-31184-4-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We can get the opcode using the TCGOp pointer. It needs to be
dereferenced, but it's anyway done a few lines below to write
the new value.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1433447607-31184-3-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We can get the opcode using the TCGOp pointer. It needs to be
dereferenced, but it's anyway done a few lines below to write
the new value.
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <1433447607-31184-2-git-send-email-aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
At the tcg opcode level, not at the tcg-op.h generator level.
This requires minor changes through all of the tcg backends,
but none of the cpu translators.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
As seen with ubuntu-5.10-live-powerpc.iso.
Reported-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rather reserving space in the op stream for optimization,
let the optimizer add ops as necessary.
Reviewed-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
With the linked list scheme we need not leave nops in the stream
that we need to process later.
Reviewed-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The previous setup required ops and args to be completely sequential,
and was error prone when it came to both iteration and optimization.
Reviewed-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
With the "old" ldst ops we didn't know the real width of the
result of the load, but with the "new" ldst ops we do.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Since all backends have been converted, remove the compatibility code.
Acked-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
For a 64-bit host, the high bits of a register after a 32-bit operation
are undefined. Adjust the temps mask for all 32-bit ops to reflect that.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
If either the high or low pair can be resolved, we can
simplify to either a constant or to a 32-bit comparison.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Avoid allocating a tcg temporary to hold the constant address,
and instead place it directly into the op_call arguments.
At the same time, convert to the newly introduced tcg_out_call
backend function, rather than invoking tcg_out_op for the call.
Signed-off-by: Richard Henderson <rth@twiddle.net>
By inspection, for a deposit(x, y, 0, 64), we'd have a shift of (1<<64)
and everything else falls apart. But we can reuse the existing deposit
logic to get this right.
Signed-off-by: Richard Henderson <rth@twiddle.net>
The TCG result would be undefined, but we can at least produce one
plausible result and avoid triggering the wrath of analysis tools.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Recognize 0 operand to andc, and -1 operands to and, orc, eqv.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Like we already do for SUB and XOR.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>