MacOS (un)helpfully leaves the FIFO engine running even when all the samples have
been written to the hardware, and expects the FIFO status flags and IRQ to be
updated continuously.
There is an additional problem in that not all audio backends guarantee an
all-zero output when there is no FIFO data available, in particular the Windows
dsound backend which re-uses its internal circular buffer causing the last played
sound to loop indefinitely.
Whilst this is effectively a bug in the Windows dsound backend, work around it
for now using a simple heuristic: if the FIFO remains empty for half a cycle
(~23ms) then continuously fill the generated buffer with empty silence.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Message-ID: <20231004083806.757242-9-mark.cave-ayland@ilande.co.uk>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
The Apple Sound Chip was primarily used by the Macintosh II to generate sound
in hardware which was previously handled by the toolbox ROM with software
interrupts.
Implement both the standard ASC and also the enhanced ASC (EASC) functionality
which is used in the Quadra 800.
Note that whilst real ASC hardware uses AUDIO_FORMAT_S8, this implementation uses
AUDIO_FORMAT_U8 instead because AUDIO_FORMAT_S8 is rarely used and not supported
by some audio backends like PulseAudio and DirectSound when played directly with
-audiodev out.mixing-engine=off.
Co-developed-by: Laurent Vivier <laurent@vivier.eu>
Co-developed-by: Volker Rümelin <vr_qemu@t-online.de>
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-ID: <20231004083806.757242-8-mark.cave-ayland@ilande.co.uk>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
-audio is used like "-audio pa,model=sb16". It is almost as simple as
-soundhw, but it reuses the -audiodev parsing machinery and attaches an
audiodev to the newly-created device. The main 'feature' is that
it knows about adding the codec device for model=intel-hda, and adding
the audiodev to the codec device.
In the future, it could be extended to support default models or
builtin devices, just like -nic, or even a default backend. For now,
keep it simple.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The pcspk device is the only user of the init_isa function, and the only
-soundhw option which does not create a new device (it hacks into the
PCSpkState by hand). Remove it, since it was deprecated.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The object_property_set_FOO() setters take property name and value in
an unusual order:
void object_property_set_FOO(Object *obj, FOO_TYPE value,
const char *name, Error **errp)
Having to pass value before name feels grating. Swap them.
Same for object_property_set(), object_property_get(), and
object_property_parse().
Convert callers with this Coccinelle script:
@@
identifier fun = {
object_property_get, object_property_parse, object_property_set_str,
object_property_set_link, object_property_set_bool,
object_property_set_int, object_property_set_uint, object_property_set,
object_property_set_qobject
};
expression obj, v, name, errp;
@@
- fun(obj, v, name, errp)
+ fun(obj, name, v, errp)
Chokes on hw/arm/musicpal.c's lcd_refresh() with the unhelpful error
message "no position information". Convert that one manually.
Fails to convert hw/arm/armsse.c, because Coccinelle gets confused by
ARMSSE being used both as typedef and function-like macro there.
Convert manually.
Fails to convert hw/rx/rx-gdbsim.c, because Coccinelle gets confused
by RXCPU being used both as typedef and function-like macro there.
Convert manually. The other files using RXCPU that way don't need
conversion.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20200707160613.848843-27-armbru@redhat.com>
[Straightforwad conflict with commit 2336172d9b "audio: set default
value for pcspk.iobase property" resolved]
Instead of creating and returning the pc speaker accept it as argument.
That allows to rework the initialization workflow in followup patches.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200702132525.6849-16-kraxel@redhat.com
Add helper function for -soundhw deprecation. It can replace the
simple init functions which just call {isa,pci}_create_simple()
with a hardcoded type. It also prints a deprecation message.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200702132525.6849-4-kraxel@redhat.com
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.
hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.
While there, delete a few superfluous inclusions of hw/qdev-core.h.
Touching hw/qdev-properties.h now recompiles some 1200 objects.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Header guard symbols should match their file name to make guard
collisions less likely.
Cleaned up with scripts/clean-header-guards.pl, followed by some
renaming of new guard symbols picked by the script to better ones.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190315145123.28030-6-armbru@redhat.com>
[Rebase to master: update include/hw/net/ne2000-isa.h]
while here use TYPE_WM8750 and declare a data_req_cb() typedef.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20170919123053.32675-1-f4bug@amsat.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
All the functions in hw/audio/audio.h are called "soundhw_*()"
and live in hw/audio/audiohw.c. Rename the header file for
consistency.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Hervé Poussineau <hpoussin@reactos.org>
Message-id: 20170508205735.23444-4-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
To make it consistent with the remaining soundhw.c functions and
avoid confusion with the audio_init() function in audio/audio.c,
rename audio_init() to soundhw_init().
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Message-id: 20170508205735.23444-3-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There's no reason to keep the soundhw table in arch_init.c. Move
that code to a new hw/audio/soundhw.c file.
While moving the code, trivial coding style issues were fixed.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20170508205735.23444-2-ehabkost@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Header guard symbols should match their file name to make guard
collisions less likely. Offenders found with
scripts/clean-header-guards.pl -vn.
Cleaned up with scripts/clean-header-guards.pl, followed by some
renaming of new guard symbols picked by the script to better ones.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The speaker device needs pointer to ISA PIT device to operate. But according to
qdev-properties.h, properties of pointer type should be avoided. It seems a
link type property is a good substitution.
Signed-off-by: Efimov Vasily <real@ispras.ru>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Introduce type constant and cast macro to obsolete DO_UPCAST().
Prepares for ISA realizefn.
Signed-off-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Andreas Färber <afaerber@suse.de>
Message-id: 1367093935-29091-14-git-send-email-afaerber@suse.de
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Many of these should be cleaned up with proper qdev-/QOM-ification.
Right now there are many catch-all headers in include/hw/ARCH depending
on cpu.h, and this makes it necessary to compile these files per-target.
However, fixing this does not belong in these patches.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>