The vga_ram_size argument to machine init functions always has the same
value, and is ignored by many machines (including SPARC32 which has an
obsolete ifdef for VGA_RAM_SIZE).
Remove it and push VGA_RAM_SIZE into vga_int.h.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Failure to initialize the audio subsystem is not handled consistently.
Where it is handled it has guest visible effects, which is wrong.
We already have a "nosound" audio driver as a last resort, so trying to
proceed without an audio backend seems pointless.
Also protect against multiple calls to AUD_init so that this can be
pushed down into individual devices.
Signed-off-by: Paul Brook <paul@codesourcery.com>
We're currently leaking memory and file descriptors on device
hot-unplug.
Signed-off-by: Mark McLoughlin <markmc@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@7150 c046a42c-6fe2-441c-8c8c-71466251a162
Pass correct DisplayState field to is_surface_bgr().
Signed-off-by: Jan Kiszka <jan.kiszka@web.de>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6898 c046a42c-6fe2-441c-8c8c-71466251a162
Hi all,
this patch adds a DisplayAllocator interface that allows display
frontends (sdl in particular) to provide a preallocated display buffer
for the graphical backend to use.
Whenever a graphical backend cannot use
qemu_create_displaysurface_from because its own internal pixel format
cannot be exported directly (text mode or graphical mode with color
depth 8 or 24), it creates another display buffer in memory using
qemu_create_displaysurface and does the conversion.
This new buffer needs to be blitted into the sdl surface buffer every time
we need to update portions of the screen.
We can avoid this using the DisplayAllocator interace: sdl provides its
own implementation of qemu_create_displaysurface, giving back the sdl
surface buffer directly (as we used to do before the DisplayState
changes).
Since the buffer returned by sdl could be in bgr format we need to put
back in the handlers of that case.
This approach is good if the two following conditions are true:
1) the sdl surface is a software surface that resides in main memory;
2) the host display color depth is either 16 or 32 bpp.
If first condition is false we can have bad performances using sdl
and vnc together.
If the second condition is false performances are certainly not going to
improve but they shouldn't get worse either.
The first condition is always true, at least on linux/X11 systems; but I
believe is true also on other platforms.
The second condition is true in the vast majority of the cases.
This patch should also have the good side effect of solving the sdl
2D slowness malc was reporting on MacOS, because SDL_BlitSurface is not
going to be called anymore when the guest is in text mode or 24bpp.
However the root problem is still present so I suspect we may
still see some slowness on MacOS when the guest is in 32 or 16 bpp.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6839 c046a42c-6fe2-441c-8c8c-71466251a162
The new MMIO interface requires non-overlapping slots. Reorganize the
musicpal accordingly, fixing a regression for the Ethernet emulation.
Signed-off-by: Jan Kiszka <jan.kiszka@web.de>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6803 c046a42c-6fe2-441c-8c8c-71466251a162
Patch 5/7
This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.
This patch does *not* include any required changes to any device, these
changes come with the following patches.
Patch 6/7
This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;
In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.
Patch 7/7
This patch updates the graphic device code to use the new
graphical_console_init function.
As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
Do not handle bgr host displays in the backends.
Right now a bgr flag exists so that sdl can set it, if the SDL_Surface
is bgr.
Afterwards the graphic device (e.g. vga.c) does the needed conversion.
With this patch series is sdl that is responsible for rendering the format
provided by the graphic device that must provide a DisplaySurface
(ds->surface) in 16 or 32 bpp, rgb.
Afterwards sdl creates a SDL_Surface from the given DisplaySurface and
blits it into the main SDL_Surface using SDL_BlitSurface.
Everything is handled by sdl transparently, because SDL_BlitSurface is
perfectly capable of handling bgr displays by itself.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6335 c046a42c-6fe2-441c-8c8c-71466251a162
Some NIC init functions are only called when that model is
the only valid model. In that case, it makes sense to use
qemu_check_nic_model() from the NIC init function itself.
Signed-off-by: Mark McLoughlin <markmc@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6286 c046a42c-6fe2-441c-8c8c-71466251a162
Allow the user to supply a vlan client name on the command line.
This is probably only useful for management tools so that they can
use their own names rather than parsing the output of 'info network'.
Signed-off-by: Mark McLoughlin <markmc@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6220 c046a42c-6fe2-441c-8c8c-71466251a162
Don't lose track of what type/model a vlan client is so that we can
e.g. assign a global per-model id to clients.
The entire patch is basically a tedious excercise in making sure the
type/model string gets propagated down to qemu_new_vlan_client().
Signed-off-by: Mark McLoughlin <markmc@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6216 c046a42c-6fe2-441c-8c8c-71466251a162
Introduce a max_cpus per-machine variable, allowing individual boards
to limit it's number of CPUs. Check requested number of CPUs in setup
code and exit if it exceeds the supported number for the machine.
This also renders the static MAX_CPUS check obsolete, so remove this
from vl.c.
Signed-off-by: Jes Sorensen <jes@sgi.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5443 c046a42c-6fe2-441c-8c8c-71466251a162
Modify all the machine struct declarations to use C99 initializers.
This patch has no functional changes.
Signed-off-by: Jes Sorensen <jes@sgi.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5442 c046a42c-6fe2-441c-8c8c-71466251a162
Current key injection via the monitor basically generates no key hold
time. This is fine for keyboard emulations that have their own queues,
but it causes troubles for those how don't (like the MusicPal - it
simply does not work with injected keys). Moreover, I would like to use
this mechanism to simulate pressed buttons during power-up.
Therefore, this patch enhances the key injection with a configurable
release delay (by default 100 virtual milliseconds).
This feature allows to get rid of the initial sleep() in musicpal_init
because one can now simply start qemu with -S and issue "sendkey m 1000"
and "continue" in the monitor to achieve the desired effect of a pressed
menu button during power-up. So there is no need for a per-musicpal or
even qemu-wide "-hold-button" switch.
Signed-off-by: Jan Kiszka <jan.kiszka@web.de>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4701 c046a42c-6fe2-441c-8c8c-71466251a162
Make sure that the MusicPal display is set to the correct size again
after some other console may have used a different size.
Signed-off-by: Jan Kiszka <jan.kiszka@web.de>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4646 c046a42c-6fe2-441c-8c8c-71466251a162
Looking at the hold-button-on-powerup thing, I came across some
improvable parts in the MusicPal's button handling. This patch allows
for repeated wheel events by keying the arrow keys pressed, corrects
some constant name, and introduces an explicitly maintained GPIO_ISR
state.
Signed-off-by: Jan Kiszka <jan.kiszka@web.de>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4476 c046a42c-6fe2-441c-8c8c-71466251a162