Currently we list all the Arm decodetree files together and add them
unconditionally to arm_ss. This means we build them for both
qemu-system-aarch64 and qemu-system-arm. However, some of them are
AArch64-specific, so there is no need to build them for
qemu-system-arm. (Meson is smart enough to notice that the generated
.c.inc file is not used by any objects that go into qemu-system-arm,
so we only unnecessarily run decodetree, not anything more
heavyweight like a recompile or relink, but it's still unnecessary
work.)
Split gen into gen_a32 and gen_a64, and only add gen_a64 for
TARGET_AARCH64 compiles.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20230718104628.1137734-1-peter.maydell@linaro.org
We use the user_ss[] array to hold the user emulation sources,
and the softmmu_ss[] array to hold the system emulation ones.
Hold the latter in the 'system_ss[]' array for parity with user
emulation.
Mechanical change doing:
$ sed -i -e s/softmmu_ss/system_ss/g $(git grep -l softmmu_ss)
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230613133347.82210-10-philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The A64 translator uses a hand-written decoder for everything except
SVE or SME. It's fairly well structured, but it's becoming obvious
that it's still more painful to add instructions to than the A32
translator, because putting a new instruction into the right place in
a hand-written decoder is much harder than adding new instruction
patterns to a decodetree file.
As the first step in conversion to decodetree, create the skeleton of
the decodetree decoder; where it does not handle instructions we will
fall back to the legacy decoder (which will be for everything at the
moment, since there are no patterns in a64.decode).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-id: 20230512144106.3608981-3-peter.maydell@linaro.org
move the module containing cpu models definitions
for 32bit TCG-only CPUs to tcg/ and rename it for clarity.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Acked-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20230426180013.14814-8-farosas@suse.de
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Move the 64-bit CPUs that are TCG-only:
- cortex-a35
- cortex-a55
- cortex-a72
- cortex-a76
- a64fx
- neoverse-n1
Keep the CPUs that can be used with KVM:
- cortex-a57
- cortex-a53
- max
- host
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20230426180013.14814-6-farosas@suse.de
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The hflags are used only for TCG code, so introduce a new file
hflags.c to keep that code.
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Introduce the target/arm/tcg directory. Its purpose is to hold the TCG
code that is selected by CONFIG_TCG.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>