block/throttle.c uses existing I/O throttle infrastructure inside a
block filter driver. I/O operations are intercepted in the filter's
read/write coroutines, and referred to block/throttle-groups.c
The driver can be used with the syntax
-drive driver=throttle,file.filename=foo.qcow2,throttle-group=bar
which registers the throttle filter node with the ThrottleGroup 'bar'. The
given group must be created beforehand with object-add or -object.
Reviewed-by: Alberto Garcia <berto@igalia.com>
Signed-off-by: Manos Pitsidianakis <el13635@mail.ntua.gr>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
ThrottleGroup is converted to an object. This will allow the future
throttle block filter drive easy creation and configuration of throttle
groups in QMP and cli.
A new QAPI struct, ThrottleLimits, is introduced to provide a shared
struct for all throttle configuration needs in QMP.
ThrottleGroups can be created via CLI as
-object throttle-group,id=foo,x-iops-total=100,x-..
where x-* are individual limit properties. Since we can't add non-scalar
properties in -object this interface must be used instead. However,
setting these properties must be disabled after initialization because
certain combinations of limits are forbidden and thus configuration
changes should be done in one transaction. The individual properties
will go away when support for non-scalar values in CLI is implemented
and thus are marked as experimental.
ThrottleGroup also has a `limits` property that uses the ThrottleLimits
struct. It can be used to create ThrottleGroups or set the
configuration in existing groups as follows:
{ "execute": "object-add",
"arguments": {
"qom-type": "throttle-group",
"id": "foo",
"props" : {
"limits": {
"iops-total": 100
}
}
}
}
{ "execute" : "qom-set",
"arguments" : {
"path" : "foo",
"property" : "limits",
"value" : {
"iops-total" : 99
}
}
}
This also means a group's configuration can be fetched with qom-get.
Signed-off-by: Manos Pitsidianakis <el13635@mail.ntua.gr>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Alberto Garcia <berto@igalia.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
timer_cb() needs to know about the current Aio context of the throttle
request that is woken up. In order to make ThrottleGroupMember backend
agnostic, this information is stored in an aio_context field instead of
accessing it from BlockBackend.
Reviewed-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Manos Pitsidianakis <el13635@mail.ntua.gr>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit eliminates the 1:1 relationship between BlockBackend and
throttle group state. Users will be able to create multiple throttle
nodes, each with its own throttle group state, in the future. The
throttle group state cannot be per-BlockBackend anymore, it must be
per-throttle node. This is done by gathering ThrottleGroup membership
details from BlockBackendPublic into ThrottleGroupMember and refactoring
existing code to use the structure.
Reviewed-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Manos Pitsidianakis <el13635@mail.ntua.gr>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This patch changes where the throttling state is stored (used to be the
BlockDriverState, now it is the BlockBackend), but it doesn't actually
make it a BB level feature yet. For example, throttling is still
disabled when the BDS is detached from the BB.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
As a first step towards moving I/O throttling to the BlockBackend level,
this patch changes all pointers in struct ThrottleGroup from referencing
a BlockDriverState to referencing a BlockBackend.
This change is valid because we made sure that throttling can only be
enabled on BDSes which have a BB attached.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Alberto Garcia <berto@igalia.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
We want to remove throttled_reqs from block/io.c. This is the easy
part---hide the handling of throttled_reqs during disable/enable of
throttling within throttle-groups.c.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Acked-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
The group throttling code was always meant to handle its locking
internally. However, bdrv_swap() was touching the ThrottleGroup
structure directly and therefore needed an API for that.
Now that bdrv_swap() no longer exists there's no need for the
throttle_group_lock() API anymore.
Signed-off-by: Alberto Garcia <berto@igalia.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Throttle groups are not necessarily referenced by BDSs alone; a later
patch will essentially allow BBs to reference them, too. Make the
ref/unref functions public so that reference can be properly accounted
for.
Their interface is slightly adjusted in that they return and take a
ThrottleState pointer, respectively, instead of a ThrottleGroup pointer.
Functionally, they are equivalent, but since ThrottleGroup is not meant
to be used outside of block/throttle-groups.c, ThrottleState is easier
to handle.
Signed-off-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
bdrv_swap() touches the fields of a BlockDriverState that are
protected by the ThrottleGroup lock. Although those fields end up in
their original place, they are temporarily swapped in the process,
so there's a chance that an operation on a member of the same group
happening on a different thread can try to use them.
Signed-off-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: d92dc40d7c4f1fc5cda5cbbf4ffb7a4670b79d17.1433779731.git.berto@igalia.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
The throttle group support use a cooperative round robin scheduling
algorithm.
The principles of the algorithm are simple:
- Each BDS of the group is used as a token in a circular way.
- The active BDS computes if a wait must be done and arms the right
timer.
- If a wait must be done the token timer will be armed so the token
will become the next active BDS.
Signed-off-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: f0082a86f3ac01c46170f7eafe2101a92e8fde39.1433779731.git.berto@igalia.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>