This patch adds support for Milkymist's texture mapping unit. For fast
computation this model needs hardware accelerated 3D graphics support
(OpenGL). There is no graphical output, all computations belong to internal
framebuffers only.
Signed-off-by: Michael Walle <michael@walle.cc>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>