In my "build everything" tree, changing migration/qemu-file-types.h
triggers a recompile of some 2600 out of 6600 objects (not counting
tests and objects that don't depend on qemu/osdep.h).
The culprit is again hw/hw.h, which supposedly includes it for
convenience.
Include migration/qemu-file-types.h only where it's needed. Touching
it now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-10-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Back in 2016, we discussed[1] rules for headers, and these were
generally liked:
1. Have a carefully curated header that's included everywhere first. We
got that already thanks to Peter: osdep.h.
2. Headers should normally include everything they need beyond osdep.h.
If exceptions are needed for some reason, they must be documented in
the header. If all that's needed from a header is typedefs, put
those into qemu/typedefs.h instead of including the header.
3. Cyclic inclusion is forbidden.
This patch gets include/ closer to obeying 2.
It's actually extracted from my "[RFC] Baby steps towards saner
headers" series[2], which demonstrates a possible path towards
checking 2 automatically. It passes the RFC test there.
[1] Message-ID: <87h9g8j57d.fsf@blackfin.pond.sub.org>
https://lists.nongnu.org/archive/html/qemu-devel/2016-03/msg03345.html
[2] Message-Id: <20190711122827.18970-1-armbru@redhat.com>
https://lists.nongnu.org/archive/html/qemu-devel/2019-07/msg02715.html
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-2-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In openRISC we are implementing the shadow registers as a 2d array.
Using this target long method rather than direct 32-bit alternatives is
consistent with the rest of our vm state serialization logic.
Signed-off-by: Stafford Horne <shorne@gmail.com>
include/migration/cpu.h defines VMSTATE_UINTTL() and several variants
for migrating target_ulong fields. It's defined in terms of
VMSTATE_UINT32() or VMSTATE_UINT64() as appropriate.
It doesn't, however, include a VMSTATE_UINTTL_TEST() variant, which
I'm going to need shortly. So, add it.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Greg Kurz <groug@kaod.org>