When the vga resolution changes, a new display surface is not allocated
immediately; instead that is deferred until the next update. However,
if we're running without a display client attached, that won't happen
and the next bitblt is likely to cause a segfault by overflowing the
display surface.
Fix by reallocating the display immediately when the resolution changes.
Tested with (Windows|Linux) x (cirrus|std) x (curses|sdl).
Changes from v1:
- fix segfault when switching virtual consoles with curses
Signed-off-by: Avi Kivity <avi@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6989 c046a42c-6fe2-441c-8c8c-71466251a162
this patch fixes the screendump functionality that was recently broken;
it must be applied *after* PATCH 5, 6 and 7 of the original displaystate
change patch series.
In fact the other patches make much easier to solve the screendump
problem because they make the console switching mechanism more robust.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6345 c046a42c-6fe2-441c-8c8c-71466251a162
Patch 5/7
This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.
This patch does *not* include any required changes to any device, these
changes come with the following patches.
Patch 6/7
This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;
In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.
Patch 7/7
This patch updates the graphic device code to use the new
graphical_console_init function.
As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
This patch changes the DisplayState interface adding support for
multiple frontends at the same time (sdl and vnc) and implements most
of the benefit of the shared_buf patch without the added complexity.
Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
also responsible for allocating the data and setting the depth.
Vga.c (or another backend) will do any necessary conversion.
The idea is to change it so that is vga.c (or another backend) together
with console.c that fully manage the DisplayState interface allocating
data and setting the depth (either 16 or 32 bit, if the guest uses a
different resolution or is in text mode, vga.c (or another backend) is
in charge of doing the conversion seamlessly).
The other idea is that DisplayState supports *multiple* frontends
like sdl and vnc; each of them can register some callbacks to be called
when a display event occurs.
The interesting changes are:
- the new structures and related functions in console.h and console.c
in particular the following functions are very helpful to manage a
DisplaySurface:
qemu_create_displaysurface
qemu_resize_displaysurface
qemu_create_displaysurface_from
qemu_free_displaysurface
- console_select and qemu_console_resize in console.c
this two functions manage multiple consoles on a single host display
- moving code around in hw/vga.c
as for the shared_buf patch this is necessary to be able to handle a dynamic
DisplaySurface bpp
- changes to vga_draw_graphic in hw/vga.c
this is the place where the DisplaySurface buffer is shared with the
videoram, when possible;
Compared to the last version the only changes are:
- do not remove support to dpy_copy in cirrus_vga
- change the name of the displaysurface handling functions
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
The vga reset handler overwrites some cirrus registers, causing reboots
to corrupt cirrus state to the point that guests can only bring up 640x480
resolutions.
Fix by adding a dedicated cirrus reset handler (which calls the common vga
handler).
Signed-off-by: Avi Kivity <avi@redhat.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6191 c046a42c-6fe2-441c-8c8c-71466251a162
Hypervisors like KVM perform badly while doing mmio on
a loop, because it'll generate an exit on each access.
This is the case with VGA, which results in very bad
performance.
In this patch, we map the linear frame buffer as RAM,
make sure it has dirty region tracking enabled, and then
just let the region to be written.
Cleanups suggestions by:
Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Glauber Costa <glommer@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5793 c046a42c-6fe2-441c-8c8c-71466251a162
It'll be reused later by the vga optimization.
Signed-off-by: Glauber Costa <glommer@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5791 c046a42c-6fe2-441c-8c8c-71466251a162
unsigned long is too bad of a type. Use ram_addr_t instead.
aligurori: fixed a compile warning in this patch
Signed-off-by: Glauber Costa <glommer@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5790 c046a42c-6fe2-441c-8c8c-71466251a162