We store all struct types in an array of static size without ever
checking whether we overrun it. Of course some day someone (like me
in another, ancient ALSA enabling patch set) will run into the limit
without realizing it.
So let's make the allocation dynamic. We already know the number of
structs that we want to allocate, so we only need to pass the variable
into the respective piece of code.
Also, to ensure we don't accidently overwrite random memory, add some
asserts to sanity check whether a thunk is actually part of our array.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Riku Voipio <riku.voipio@linaro.org>
The ARM EABI specifies that 64 bit integers should be
8 aligned; remove our incorrect setting of 4 alignment.
This has no actual effect since it only set the alignment
for the 'abi_ullong' and 'abi_llong' types, which are used
only inside code which is MIPS-specific, but it will
avoid problems later if we use the types elsewhere.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The alignment is a characteristic of the ABI, not the CPU.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
Previously, this was done for target_long/ulong, and propagated to
abi_long/ulong via a typedef. But target_long/ulong should not
have any specific alignment, it is never used to access guest
memory.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
The alignment is a characteristic of the ABI, not the CPU.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
The alignment is a characteristic of the ABI, not the CPU.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>