Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Hardcode depth to 32 bpp. It effectively was that way before because
that is the default surface depth, this just makes it explicit in the
code.
Rename depth to new_depth to make it consistent with the new_width +
new_height names. In theory we can make new_depth changeable (i.e.
allow the guest to fill in -- say -- 16 there). In practice the guests
don't try, the X-Server refuses to start if you ask it to use 16bpp
depth (via DefaultDepth in the Screen section).
Always return the correct rmask+gmask+bmask values for the given
new_depth.
Fix mode setting to also verify at new_depth to make sure we have a
correct DisplaySurface, even if the current video mode happes to be
16bpp (set by vgabios via bochs vbe interface). While being at it
switch over to use qemu_create_displaysurface_from, so the surface is
backed by guest-visible video memory and we save a memcpy.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
In vmsvga display update function, a pointer to DisplaySurface must be acquired
after a call to vmsvga_check_size since this function might replace current
DisplaySurface with a new one.
Signed-off-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>