Commit Graph

20 Commits

Author SHA1 Message Date
Dave Airlie
5643cc94ac virtio-gpu-3d: add support for second capability set (v4)
Due to a kernel bug we can never increase the size of capability
set 1, so introduce a new capability set in parallel, old userspace
will continue to use the old set, new userspace will start using
the new one when it detects a fixed kernel.

v2: don't use a define from virglrenderer, just probe it.
v3: fix compilation when virglrenderer disabled
v4: fix style warning, just use ?: op instead.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Message-id: 20180223023814.24459-1-airlied@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-02-26 13:41:34 +01:00
Markus Armbruster
e688df6bc4 Include qapi/error.h exactly where needed
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.

While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
2018-02-09 13:50:17 +01:00
Gerd Hoffmann
c19f4fbce1 virtio-gpu: move virtio_gpu_gl_block
Move to virtio-gpu-3d.c where all the other virgl code lives too.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20170505104101.30589-2-kraxel@redhat.com
2017-05-12 12:02:48 +02:00
Gerd Hoffmann
975896fc88 virtio-gpu: use dpy_gl_scanout_disable
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-4-git-send-email-kraxel@redhat.com
2017-02-27 16:15:29 +01:00
Gerd Hoffmann
f4c36bdab6 console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon.  Change
the name so we can easily disturgish the two variants.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
2017-02-27 16:15:28 +01:00
Gerd Hoffmann
5e8e3c4c75 virtio-gpu: fix resource leak in virgl_cmd_resource_unref
When the guest sends VIRTIO_GPU_CMD_RESOURCE_UNREF without detaching the
backing storage beforehand (VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING)
we'll leak memory.

This patch fixes it for 3d mode, simliar to the 2d mode fix in commit
"b8e2392 virtio-gpu: call cleanup mapping function in resource destroy".

Reported-by: 李强 <liqiang6-s@360.cn>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1485167210-4757-1-git-send-email-kraxel@redhat.com
2017-02-10 16:49:45 +01:00
Li Qiang
85d9d04447 virtio-gpu: fix information leak in capset get dispatch
In virgl_cmd_get_capset function, it uses g_malloc to allocate
a response struct to the guest. As the 'resp'struct hasn't been full
initialized it will lead the 'resp->padding' field to the guest.
Use g_malloc0 to avoid this.

Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 58188cae.4a6ec20a.3d2d1.aff2@mx.google.com

[ kraxel: resolved conflict ]

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-01-11 09:19:05 +01:00
Li Qiang
33243031da virtio-gpu-3d: fix memory leak in resource attach backing
If the virgl_renderer_resource_attach_iov function fails the
'res_iovs' will be leaked. Add check of the return value to
free the 'res_iovs' when failing.

Signed-off-by: Li Qiang <liq3ea@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1482999086-59795-1-git-send-email-liq3ea@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-01-03 15:47:21 +01:00
Prasad J Pandit
abd7f08b23 display: virtio-gpu-3d: check virgl capabilities max_size
Virtio GPU device while processing 'VIRTIO_GPU_CMD_GET_CAPSET'
command, retrieves the maximum capabilities size to fill in the
response object. It continues to fill in capabilities even if
retrieved 'max_size' is zero(0), thus resulting in OOB access.
Add check to avoid it.

Reported-by: Zhenhao Hong <zhenhaohong@gmail.com>
Signed-off-by: Prasad J Pandit <pjp@fedoraproject.org>
Message-id: 20161214070156.23368-1-ppandit@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-12-20 14:18:39 +01:00
Li Qiang
42a8dadc74 virtio-gpu: fix information leak in getting capset info dispatch
In virgl_cmd_get_capset_info dispatch function, the 'resp' hasn't
been full initialized before writing to the guest. This will leak
the 'resp.padding' and 'resp.hdr.padding' fieds to the guest. This
patch fix this issue.

Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Message-id: 5818661e.0860240a.77264.7a56@mx.google.com
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-12-05 09:37:52 +01:00
Markus Armbruster
a9c94277f0 Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script.

Also move includes converted to <...> up so they get included before
ours where that's obviously okay.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
2016-07-12 16:19:16 +02:00
Marc-André Lureau
9d8256ebc0 virgl: pass whole GL scanout dimensions
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).

Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-07-06 10:32:14 +02:00
Gerd Hoffmann
0c244e50ee virtio-gpu: add live migration support
Store some additional state for cursor and resource backing storage,
so we can write out and reload things.  Implement vmsave+vmload for
2d mode.  Continue blocking live migration in 3d/virgl mode.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1464009727-7753-1-git-send-email-kraxel@redhat.com
2016-06-06 09:04:34 +02:00
Marc-André Lureau
2fe760554e virtio-gpu: check max_outputs only
The scanout id should not be above the configured num_scanouts.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1463653560-26958-5-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-05-23 13:30:03 +02:00
Marc-André Lureau
d0f0c8654a virtio-vga: propagate on gpu realized error
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1463653560-26958-3-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-05-23 13:30:03 +02:00
Gerd Hoffmann
321c9adba5 virtio-gpu: block any rendering until client (ui) is done
Wire up gl_block callback, so ui code can request to stop
virtio-gpu rendering.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-02-03 10:41:36 +01:00
Gerd Hoffmann
0c55a1cfd3 virtio-gpu: add support to enable/disable command processing
So we can stop rendering for a while in case we have to.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2016-02-03 10:41:36 +01:00
Gerd Hoffmann
8d94c1ca53 virtio-gpu: fix memory leak in error path
Found by Coverity Scan, buf not freed on error.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2016-02-03 10:41:36 +01:00
Peter Maydell
9b8bfe21be virtio: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-15-git-send-email-peter.maydell@linaro.org
2016-01-29 15:07:23 +00:00
Gerd Hoffmann
9d9e152136 virtio-gpu: add 3d mode and virgl rendering support.
Add virglrenderer library detection.  Add 3d mode to virtio-gpu,
wire up virglrenderer library.  When in 3d mode render using the
new context management and texture scanout callbacks.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-10-08 10:31:35 +02:00