We can enable EGL later for non-GBM hosts.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Allow to build & use the DBus display without 3d/GPU acceleration support.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The naming is more conventional in QEMU code, and allows to simplify
some code by changing the API design, so it returns the input parameter,
instead of void.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
The naming is more conventional in QEMU.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Or else, we may randomly destroy some textures..
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Include it in the .c files instead that use the error reporting
functions.
Message-Id: <20230210111931.1115489-1-thuth@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
gfx_switch() is called to set the new_surface, not necessarily to
display it. It should be displayed after gfx_update(). Send the whole
scanout only in this case.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
The DBus listener naively create, update and destroy textures without
taking into account other listeners. The texture were shared, but
texture update was unnecessarily duplicated.
Teach DisplayGLCtx to do optionally shared texture handling. This is
only implemented for DBus display at this point, however the same
infrastructure could potentially be used for other future combinations.
Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Add an option to use direct connections instead of via the bus. Clients
are accepted with QMP add_client.
This allows to provide the D-Bus display without a bus. It also
simplifies the testing setup (some CI have issues to setup a D-Bus bus
in a container).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
The "dbus" display backend exports the QEMU consoles and other
UI-related interfaces over D-Bus.
By default, the connection is established on the session bus, but you
can specify a different bus with the "addr" option.
The backend takes the "org.qemu" service name, while still allowing
further instances to queue on the same name (so you can lookup all the
available instances too). It accepts any number of clients at this
point, although this is expected to evolve with options to restrict
clients, or only accept p2p via fd passing.
The interface is intentionally very close to the internal QEMU API,
and can be introspected or interacted with busctl/dfeet etc:
$ ./qemu-system-x86_64 -name MyVM -display dbus
$ busctl --user introspect org.qemu /org/qemu/Display1/Console_0
org.qemu.Display1.Console interface - - -
.RegisterListener method h - -
.SetUIInfo method qqiiuu - -
.DeviceAddress property s "pci/0000/01.0" emits-change
.Head property u 0 emits-change
.Height property u 480 emits-change
.Label property s "VGA" emits-change
.Type property s "Graphic" emits-change
.Width property u 640 emits-change
[...]
See the interfaces XML source file and Sphinx docs for the generated API
documentations.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>