Destructors are the main additional feature of pthread TLS compared
to __thread. If we were using C++ (hint, hint!) we could have used
thread-local objects with a destructor. Since we are not, instead,
we add a simple Notifier-based API.
Note that the notifier must be per-thread as well. We can add a
global list as well later, perhaps.
The Win32 implementation has some complications because a) detached
threads used not to have a QemuThreadData; b) the main thread does
not go through win32_start_routine, so we have to use atexit too.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 1417518350-6167-3-git-send-email-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Warn if no way of setting thread name is available.
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
If enabled, set the thread name at creation (on GNU systems with
pthread_set_np)
Fix up all the callers with a thread name
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Add flag storage to qemu-thread-* to store the namethreads flag
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
This emulates Win32 manual-reset events using futexes or conditional
variables. Typical ways to use them are with multi-producer,
single-consumer data structures, to test for a complex condition whose
elements come from different threads:
for (;;) {
qemu_event_reset(ev);
... test complex condition ...
if (condition is true) {
break;
}
qemu_event_wait(ev);
}
Or more efficiently (but with some duplication):
... evaluate condition ...
while (!condition) {
qemu_event_reset(ev);
... evaluate condition ...
if (!condition) {
qemu_event_wait(ev);
... evaluate condition ...
}
}
QemuEvent provides a very fast userspace path in the common case when
no other thread is waiting, or the event is not changing state.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>