Add virglrenderer library detection. Add 3d mode to virtio-gpu,
wire up virglrenderer library. When in 3d mode render using the
new context management and texture scanout callbacks.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
For symmetry reasons: virtio_gpu_create_mapping_iov() allocates it so
virtio_gpu_cleanup_mapping_iov() should free it, otherwise it's easy to
miss a free() needed and leak memory.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Signed-off-by: Jason Wang <jasowang@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Switch over to virtio_instance_init_common. Drop duplicate properties
in virtio-gpu-pci and virtio-vga as they are properly aliased now. Also
drop the indirection via DEFINE_VIRTIO_GPU_PROPERTIES, we don't need it
any more as the properties are defined in a single place now.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch adds the core code for virtio gpu emulation,
covering 2d support.
Written by Dave Airlie and Gerd Hoffmann.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>