No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
This patch enables using -loadvm in recording mode to allow starting
the execution recording from any of the available snapshots.
It also fixes loading of the record/replay state, therefore snapshots
created in replay mode may also be used for starting the new recording.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180912081939.3228.56131.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch fixes saving and loading the snapshots in the replay mode.
It is required for the snapshots created in the moment when the header
of the asynchronous event is read. This information was not saved in
the snapshot. After loading the vmstate replay continued with the file offset
passed the event header. The event header is lost in this case and replay
hangs.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Message-Id: <20180227095322.1060.53929.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch adds saving/restoring of the host clock field 'last'.
It is used in host clock calculation and therefore clock may
become incorrect when using restored vmstate.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20180227095226.1060.50975.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
This patch does not allows saving/loading vmstate when
replay events queue is not empty. There is no reliable
way to save events queue, because it describes internal
coroutine state. Therefore saving and loading operations
should be deferred to another record/replay step.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095214.1060.32939.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Modify the pre_save method on VMStateDescription to return an int
rather than void so that it potentially can fail.
Changed zillions of devices to make them return 0; the only
case I've made it return non-0 is hw/intc/s390_flic_kvm.c that already
had an error_report/return case.
Note: If you add an error exit in your pre_save you must emit
an error_report to say why.
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20170925112917.21340-2-dgilbert@redhat.com>
Reviewed-by: Peter Xu <peterx@redhat.com>
Reviewed-by: Cornelia Huck <cohuck@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Start removing migration code from sysemu/sysemu.h.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
This way we use the "normal" way of printing errors for hmp commands.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Peter Xu <peterx@redhat.com>
Reviewed-by: Laurent Vivier <lvivier@redhat.com>
load_vmstate() already use error_report, so be consistent. There is
an identical error message in load_vmstate() that ends in a
period. Remove it.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Laurent Vivier <lvivier@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
This patch implements initial vmstate creation or loading at the start
of record/replay. It is needed for rewinding the execution in the replay mode.
v4 changes:
- snapshots are not created by default anymore
v3 changes:
- added rrsnapshot option
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20170124071746.4572.61449.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch fixes bug with stopping and restarting replay
through monitor.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch introduces vmstate for replay data structures.
It allows saving and loading vmstate while replaying.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160926080810.6992.68420.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>