Spotted by Coverity:
876 static int vnc_update_client_sync(VncState *vs, int has_dirty)
877 {
(1) Event freed_arg: "vnc_update_client(VncState *, int)" frees "vs". [details]
Also see events: [deref_arg]
878 int ret = vnc_update_client(vs, has_dirty);
(2) Event deref_arg: Calling "vnc_jobs_join(VncState *)" dereferences freed pointer "vs". [details]
Also see events: [freed_arg]
879 vnc_jobs_join(vs);
880 return ret;
881 }
Remove vnc_update_client_sync wrapper, replace it with an additional
argument to vnc_update_client, so we can so the sync properly in
vnc_update_client (i.e. skip it in case of a client disconnect).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Hi,
When I use RealVNC viewer client (http://www.realvnc.com/) to connect vnc server,
the client disconnect suddenly, and I click reconnect button immediately, then the Qemu crashed.
In the function vnc_worker_thread_loop, will call vnc_async_encoding_start
to set the local vs->output buffer by global queue's buffer. Then send rectangles to
the vnc client call function vnc_send_framebuffer_update. Finally, Under normal circumstances,
call vnc_async_encoding_end to set the global queue'buffer by the local vs->output conversely.
When the vnc client disconnect, the job->vs->csock will be set to -1. And the current prcoess
logic will goto disconnected partion without call function vnc_async_encoding_end.
But, the function vnc_send_framebuffer_update will call buffer_reserve, which
maybe call g_realloc reset the local vs's buffer, meaning the global queue's buffer is modified also.
If anyone use the original global queue's buffer memory will cause corruption and then crash qemu.
This patch assure the function vnc_async_encoding_end being called
even though the vnc client disconnect suddenly.
Signed-off-by: Gonglei <arei.gonglei@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
VncTight member uint8_t quality is either (uint8_t)-1 for lossless or
less than 10 for lossy.
tight_detect_smooth_image() first promotes it to int, then compares
with -1. Always unequal, so we always execute the lossy code. Reads
beyond tight_conf[] and returns crap when quality is actually
lossless.
Compare to (uint8_t)-1 instead, like we do elsewhere.
Spotted by Coverity.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
I've ported the SDL1.2 code over, and rewritten it to use the SDL2 interface.
The biggest changes were in the input handling, where SDL2 has done a major
overhaul, and I've had to include a generated translation file to get from
SDL2 codes back to qemu compatible ones. I'm still not sure how the keyboard
layout code works in qemu, so there may be further work if someone can point
me a test case that works with SDL1.2 and doesn't with SDL2.
Some SDL env vars we used to set are no longer used by SDL2,
Windows, OSX support is untested,
I don't think we can link to SDL1.2 and SDL2 at the same time, so I felt
using --with-sdlabi=2.0 to select the new code should be fine, like how
gtk does it.
v1.1: fix keys in text console
v1.2: fix shutdown, cleanups a bit of code, support ARGB cursor
v2.0: merge the SDL multihead patch into this, g_new the number of consoles
needed, wrap DCL inside per-console structure.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes & improvements by kraxel:
* baum build fix
* remove text console logic
* adapt to new input core
* codestyle fixups
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This removes the last user of the lecagy input mouse handler list,
so we can remove more legacy bits with this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
legacy mouse event handlers are registered in the new core,
so they receive events submitted to the new input core.
legacy kbd_mouse_event() continues to use the old code paths.
So new-core event handlers wouldn't see events submitted via
kbd_mouse_event.
This leads to the constrain that we we must transition all
kbd_mouse_event() users first to keep things working. But
that is easier to handle than translating legacy mouse events
into new-core mouse events ;)
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Transform absolute mouse events according to graphic_rotate.
Legacy input code does it for both absolute and relative events,
but the logic is broken for relative coordinates, so this is
most likely not used anyway.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Likewise a bunch of helper functions to manage mouse button
and movement events, again to make life easier for the ui code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
legacy kbd event handlers are registered in the new core,
so they receive events from the new input core code.
keycode -> scancode translation needed here.
legacy kbd_put_keycode() sends events to the new core.
scancode -> keycode translation needed here.
So with this patch the new input core is fully functional
for keyboard events. New + legacy interfaces can be mixed
in any way.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A bunch of helper functions to manage keyboard events,
to make life simpler for the ui code when submitting
keyboard events.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GTK uses different hardware keycodes on Windows hosts, so some special
handling is needed to get the QEMU keycode.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
The ui/cocoa.m file has just three lines with hardcoded tabs; fix them.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Message-id: 1387886052-27067-1-git-send-email-peter.maydell@linaro.org
If our redraw method is called before we have any data from the guest,
then draw a black rectangle rather than leaving the window empty.
This mostly only matters when the guest machine has no framebuffer
device, but it is more in line with the behaviour of other QEMU UIs.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1387853507-26298-3-git-send-email-peter.maydell@linaro.org
If the surface switch involved a resize, we were doing the redraw
at the old size rather than the new, because the update of
screen.width and screen.height was being done after the setFrame
method calls which triggered a redraw. Normally this isn't very
noticeable because typically after the guest triggers the window
resize it also draws something to it, which will in turn cause
us to redraw. However, the combination of a guest which never
draws to the display and a command line setting of a screen size
larger than the default can reveal odd effects.
Move most of the handling of resizes to the top of the method,
and guard it with a check that the surface size actually changed,
to avoid unnecessary operations (including some user visible ones
like "recenter the window on the screen") if the surface is the
same size as the old one.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1387853507-26298-2-git-send-email-peter.maydell@linaro.org
Fix a number of bugs in the code for starting QEMU via the image
file load dialog:
* use the actual argv[0] rather than "qemu": this avoids failures to
find BIOS image files caused by not looking in the correct directory
relative to the executable path
* allocate a large enough argv array to NULL terminate it
* use g_strdup(X) rather than g_strdup_printf("%s", X) or
g_strdup_printf(X)
* disable the printing of the simulated command line argument
(which is presumably intended for debug only)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1386543546-31919-6-git-send-email-peter.maydell@linaro.org
Add ".qcow2" to the list of file extensions which are accepted
by the initial disk image load dialog which is displayed if the
user runs QEMU without any command line arguments.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1386543546-31919-5-git-send-email-peter.maydell@linaro.org
Fix various non-user-visible typos in comments and variable names.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Message-id: 1386543546-31919-3-git-send-email-peter.maydell@linaro.org
The guest might want to be able to use the command key for its won
purposes (as command if it is MacOS X, or for the Windows key if
it is a PC guest, for instance). In line with other UI frontends,
pass it through if the guest has mousegrab, and only use it for UI
menu accelerators if not grabbed.
Thanks to John Arbuckle for reporting this problem, helping
us work through what the best solution would be and providing
a patch which was the initial inspiration for this one.
Reported-by: John Arbuckle <programmingkidx@gmail.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1386543546-31919-2-git-send-email-peter.maydell@linaro.org
This improves readability and simplifies the code.
Cc: Andreas Färber <andreas.faerber@web.de>
Cc: Anthony Liguori <aliguori@amazon.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Video streaming detection heuristics in spice-server have problems
keeping modern desktop animations (as done by gnome shell) and real
video playback apart. This leads to jpeg compression artefacts on
your desktop, due to spice using mjpeg to send what it thinks is
a video stream.
Turn off video detection by default to avoid these artifacts.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Alon Levy <alevy@redhat.com>