Commit Graph

30 Commits

Author SHA1 Message Date
Paolo Bonzini
74c0b816ad replay: pass raw icount value to replay_save_clock
This avoids lock recursion when REPLAY_CLOCK is called inside the
timers spinlock.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-19 13:44:15 +02:00
Pavel Dovgalyuk
0c08185f8f replay: wake up vCPU when replaying
In record/replay icount mode vCPU thread and iothread synchronize
the execution using the checkpoints.
vCPU thread processes the virtual timers and iothread processes all others.
When iothread wants to wake up sleeping vCPU thread, it sends dummy queued
work. Therefore it could be the following sequence of the events in
record mode:
 - IO: sending dummy work
 - IO: processing timers
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: processing virtual timers

But due to the races in replay mode the sequence may change:
 - IO: sending dummy work
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: sleeping again because nothing to do
 - IO: Processing timers
 - CPU: zzzz

In this case vCPU will not wake up, because dummy work is not to be set up
again.

This patch tries to wake up the vCPU when it sleeps and the icount warp
checkpoint isn't met. It means that vCPU has something to do, because
there are no other reasons of non-matching warp checkpoint.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>

--

v5: improve checking that vCPU is still sleeping
Message-Id: <20180912081945.3228.19776.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-10-02 19:08:51 +02:00
Alex Bennée
a36544d34c replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used
for ensuring lock-step behaviour between the two threads. Make them
public API functions and also provide stubs for non-QEMU builds on
common paths.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 16:12:50 +01:00
Pavel Dovgalyuk
377b21ccea replay: fix save/load vm for non-empty queue
This patch does not allows saving/loading vmstate when
replay events queue is not empty. There is no reliable
way to save events queue, because it describes internal
coroutine state. Therefore saving and loading operations
should be deferred to another record/replay step.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095214.1060.32939.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12 16:12:50 +01:00
Markus Armbruster
112ed241f5 qapi: Empty out qapi-schema.json
The previous commit improved compile time by including less of the
generated QAPI headers.  This is impossible for stuff defined directly
in qapi-schema.json, because that ends up in headers that that pull in
everything.

Move everything but include directives from qapi-schema.json to new
sub-module qapi/misc.json, then include just the "misc" shard where
possible.

It's possible everywhere, except:

* monitor.c needs qmp-command.h to get qmp_init_marshal()

* monitor.c, ui/vnc.c and the generated qapi-event-FOO.c need
  qapi-event.h to get enum QAPIEvent

Perhaps we'll get rid of those some other day.

Adding a type to qapi/migration.json now recompiles some 120 instead
of 2300 out of 5100 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-25-armbru@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
2018-03-02 13:45:50 -06:00
Markus Armbruster
9af2398977 Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.

The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h.  Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.

To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects.  The next commit will
improve it further.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
2018-03-02 13:45:50 -06:00
Markus Armbruster
522ece32d2 Drop superfluous includes of qapi-types.h and test-qapi-types.h
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-4-armbru@redhat.com>
2018-02-09 05:05:11 +01:00
Eric Blake
802f045a5f shutdown: Preserve shutdown cause through replay
With the recent addition of ShutdownCause, we want to be able to pass
a cause through any shutdown request, and then faithfully replay that
cause when later replaying the same sequence.  The easiest way is to
expand the reply event mechanism to track a series of values for
EVENT_SHUTDOWN, one corresponding to each value of ShutdownCause.

We are free to change the replay stream as needed, since there are
already no guarantees about being able to use a replay stream by
any other version of qemu than the one that generated it.

The cause is not actually fed back until the next patch changes the
signature for requesting a shutdown; a TODO marks that upcoming change.

Yes, this uses the gcc/clang extension of a ranged case label,
but this is not the first time we've used non-C99 constructs.

Signed-off-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20170515214114.15442-4-eblake@redhat.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
2017-05-23 13:28:17 +02:00
Pavel Dovgalyuk
3d4d16f4dc replay: add record/replay for audio passthrough
This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.

v2: removed unneeded whitespace change

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno

[ kraxel: add qemu/error-report.h include to fix osx build failure ]

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-03-01 15:11:44 +01:00
Marc-André Lureau
0ec7b3e7f2 char: rename CharDriverState Chardev
Pick a uniform chardev type name.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2017-01-27 18:07:59 +01:00
Pavel Dovgalyuk
9c2037d0a4 replay: save/load initial state
This patch implements initial vmstate creation or loading at the start
of record/replay. It is needed for rewinding the execution in the replay mode.

v4 changes:
 - snapshots are not created by default anymore

v3 changes:
 - added rrsnapshot option

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20170124071746.4572.61449.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2017-01-27 18:07:30 +01:00
Pavel Dovgalyuk
646c5478c0 record/replay: add network support
This patch adds support of recording and replaying network packets in
irount rr mode.

Record and replay for network interactions is performed with the network filter.
Each backend must have its own instance of the replay filter as follows:
 -netdev user,id=net1 -device rtl8139,netdev=net1
 -object filter-replay,id=replay,netdev=net1

Replay network filter is used to record and replay network packets. While
recording the virtual machine this filter puts all packets coming from
the outer world into the log. In replay mode packets from the log are
injected into the network device. All interactions with network backend
in replay mode are disabled.

v5 changes:
 - using iov_to_buf function instead of loop

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Signed-off-by: Jason Wang <jasowang@redhat.com>
2017-01-06 10:38:00 +08:00
Pavel Dovgalyuk
6d0ceb80ff replay: allow replay stopping and restarting
This patch fixes bug with stopping and restarting replay
through monitor.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-09-27 11:57:30 +02:00
Pavel Dovgalyuk
63785678f3 replay: introduce block devices record/replay
This patch introduces block driver that implement recording
and replaying of block devices' operations.
All block completion operations are added to the queue.
Queue is flushed at checkpoints and information about processed requests
is recorded to the log. In replay phase the queue is matched with
events read from the log. Therefore block devices requests are processed
deterministically.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
[ kwolf: Rebased onto modified and already applied part of the series ]
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2016-03-30 12:15:57 +02:00
Markus Armbruster
14b6d44d47 Use scripts/clean-includes to drop redundant qemu/typedefs.h
Re-run scripts/clean-includes to apply the previous commit's
corrections and updates.  Besides redundant qemu/typedefs.h, this only
finds a redundant config-host.h include in ui/egl-helpers.c.  No idea
how that escaped the previous runs.

Some manual whitespace trimming around dropped includes squashed in.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-03-22 22:20:16 +01:00
Pavel Dovgalyuk
e76d1798fa icount: decouple warp calls
qemu_clock_warp function is called to update virtual clock when CPU
is sleeping. This function includes replay checkpoint to make execution
deterministic in icount mode.
Record/replay module flushes async event queue at checkpoints.
Some of the events (e.g., block devices operations) include interaction
with hardware. E.g., APIC polled by block devices sets one of IRQ flags.
Flag to be set depends on currently executed thread (CPU or iothread).
Therefore in replay mode we have to process the checkpoints in the same thread
as they were recorded.
qemu_clock_warp function (and its checkpoint) may be called from different
thread. This patch decouples two different execution cases of this function:
call when CPU is sleeping from iothread and call from cpu thread to update
virtual clock.
First task is performed by qemu_start_warp_timer function. It sets warp
timer event to the moment of nearest pending virtual timer.
Second function (qemu_account_warp_timer) is called from cpu thread
before execution of the code. It advances virtual clock by adding the length
of period while CPU was sleeping.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160310115609.4812.44986.stgit@PASHA-ISP>
[Update docs. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-03-15 18:23:45 +01:00
Pavel Dovgalyuk
33577b47c6 replay: character devices
This patch implements record and replay of character devices.
It records chardevs communication in replay mode. Recorded information
include data read from backend and counter of bytes written
from frontend to backend to preserve frontend internal state.
If character device was configured through the command line in record mode,
then in replay mode it should be also added to command line. Backend of
the character device could be changed in replay mode.
Replaying of devices that perform ioctl and get_msgfd operations is not
supported.
gdbstub which also acts as a backend is not recorded to allow controlling
the replaying through gdb. Monitor backends are also not recorded.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160314074436.4980.83856.stgit@PASHA-ISP>
[Add stubs. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-03-15 18:23:40 +01:00
Peter Maydell
90ce6e2644 include: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

NB: If this commit breaks compilation for your out-of-tree
patchseries or fork, then you need to make sure you add
#include "qemu/osdep.h" to any new .c files that you have.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
2016-02-23 12:43:05 +00:00
Pavel Dovgalyuk
ee312992a3 replay: recording of the user input
This records user input (keyboard and mouse events) in record mode and replays
these input events in replay mode.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162524.8676.11696.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00
Pavel Dovgalyuk
0194749ac4 replay: replay blockers for devices
Some devices are not supported by record/replay subsystem.
This patch introduces replay blocker which denies starting record/replay
if such devices are included into the configuration.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162512.8676.11367.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00
Pavel Dovgalyuk
7615936ebf replay: initialization and deinitialization
This patch introduces the functions for enabling the record/replay and for
freeing the resources when simulator closes.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162507.8676.90232.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00
Pavel Dovgalyuk
8a354bd935 replay: ptimer
This patch adds deterministic replay for hardware periodic countdown timers.
ptimer uses bottom halves layer to execute such an asynchronous callback.
We put this callback into the replay queue instead of bottom halves one.
When checkpoint is met by main loop thread, the replay queue is processed
and callback is executed. Binding callback moment to one of the checkpoints
makes it deterministic.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162456.8676.83366.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00
Pavel Dovgalyuk
8bd7f71d79 replay: checkpoints
This patch introduces checkpoints that synchronize cpu thread and iothread.
When checkpoint is met in the code all asynchronous events from the queue
are executed.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162444.8676.52916.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00
Pavel Dovgalyuk
b60c48a701 replay: shutdown event
This patch records and replays simulator shutdown event.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162433.8676.32262.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:02 +01:00
Pavel Dovgalyuk
8eda206e09 replay: recording and replaying clock ticks
Clock ticks are considered as the sources of non-deterministic data for
virtual machine. This patch implements saving the clock values when they
are acquired (virtual, host clock).
When replaying the execution corresponding values are read from log and
transfered to the module, which wants to read the values.
Such a design required the clock polling to be synchronized. Sometimes
it is not true - e.g. when timeouts for timer lists are checked. In this case
we use a cached value of the clock, passing it to the client code.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162427.8676.36558.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:02 +01:00
Pavel Dovgalyuk
c0c071d052 replay: asynchronous events infrastructure
This patch adds module for saving and replaying asynchronous events.
These events include network packets, keyboard and mouse input,
USB packets, thread pool and bottom halves callbacks.
All events are stored in the queue to be processed at synchronization points
such as beginning of TB execution, or checkpoint in the iothread.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162422.8676.88696.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:02 +01:00
Pavel Dovgalyuk
6f0609697f replay: interrupts and exceptions
This patch includes modifications of common cpu files. All interrupts and
exceptions occured during recording are written into the replay log.
These events allow correct replaying the execution by kicking cpu thread
when one of these events is found in the log.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162416.8676.57647.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-11-06 10:16:00 +01:00
Pavel Dovgalyuk
8b42704441 cpu: replay instructions sequence
This patch adds calls to replay functions into the icount setup block.
In record mode number of executed instructions is written to the log.
In replay mode number of istructions to execute is taken from the replay log.
When replayed instructions counter is expired qemu_notify_event()
function is called to wake up the iothread.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162405.8676.31890.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-11-05 12:19:09 +01:00
Pavel Dovgalyuk
26bc60ac82 replay: introduce icount event
This patch adds icount event to the replay subsystem. This event corresponds
to execution of several instructions and used to synchronize input events
in the replay phase.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162354.8676.31351.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-11-05 12:19:09 +01:00
Pavel Dovgalyuk
d73abd6dcc replay: global variables and function stubs
This patch adds global variables, defines, function declarations,
and function stubs for deterministic VM replay used by external modules.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162337.8676.41538.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-11-05 12:19:08 +01:00