The VGA device model now supports having the framebuffer in either endian,
and can be switched between these by the guest via a register in the qext
region.
However, in some cases (e.g. LE OS on the pseries machine) we have
existing guest that don't know about the endian switch register, but other
parts of the qemu code have better information to set a default endianness
than the VGA code does of itself.
In order to allow them to set a correct default endianness in these cases,
without breaking abstraction walls, this patch exposes the VGA framebuffer
endianness via a writable QOM property.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
[agraf: use instance_init for property exposure]
Signed-off-by: Alexander Graf <agraf@suse.de>
Convert the device models where initialization obviously can't fail.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Gonglei <arei.gonglei@huawei.com>
Add a qemu extented register range to the standard vga mmio bar.
Right nowe there are two registers: One readonly register returning the
size of the region (so we can easily add more registers there if needed)
and one endian control register, so guests (especially ppc) can flip
the framebuffer endianness as they need it.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
After previous Peter patch, they are redundant. This way we don't
assign them except when needed. Once there, there were lots of case
where the ".fields" indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Acked-by: Alexey Kardashevskiy <aik@ozlabs.ru>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Add a standard vga variant which doesn't occupy any legacy
resources and thus can easily be used as secondary (or legacy-free)
graphics adapter. Programming must be done using the MMIO bar.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Need a way to opt-out from vga.vram being global vmstate, for
secondary vga cards. Add a bool parameter to vga_common_init
to support this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Get rid of PCIDevice specific PCIDeviceClass.no_hotplug and use
generic DeviceClass.hotpluggable field instead.
Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
The category will be used to sort the devices displayed in
the command line help.
Signed-off-by: Marcel Apfelbaum <marcel.a@redhat.com>
Message-id: 1375107465-25767-4-git-send-email-marcel.a@redhat.com
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>