devices rely on packet callbacks eventually running,
but we violate this rule whenever we purge the queue.
To fix, invoke callbacks on all packets on purge.
Set length to 0, this way callers can detect that
this happened and re-queue if necessary.
Cc: qemu-stable@nongnu.org
Cc: Jason Wang <jasowang@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Acked-by: Jason Wang <jasowang@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
In the current implementation of qemu, running without a network
backend will cause the queue to grow unbounded when the guest is
transmitting traffic.
This patch fixes the problem by implementing bounded size NetQueue,
used with an arbitrary limit of 10000 packets, and dropping packets
when the queue is full _and_ the sender does not pass a callback.
The second condition makes sure that we never drop packets that
contains a callback (which would be tricky, because the producer
expects the callback to be run when all previous packets have been
consumed; so we cannot run it when the packet is dropped).
If documentation is correct, producers that submit a callback should
stop sending when their packet is queued, so there is no real risk
that the queue exceeds the max size by large values.
Signed-off-by: Luigi Rizzo <rizzo@iet.unipi.it>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Move public headers to include/net, and leave private headers in net/.
Put the virtio headers in include/net/tap.h, removing the multiple copies
that existed. Leave include/net/tap.h as the interface for NICs, and
net/tap_int.h as the interface for OS-specific parts of the tap backend.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Net send functions have a return value where 0 means the packet has not
been sent and will be queued. A non-zero value means the packet was
sent or an error caused the packet to be dropped.
This patch fixes two instances where packets are queued but we return
their size. This causes callers to believe the packets were sent. When
the caller uses the async send interface this creates a real problem
because the callback will be invoked for a packet that the caller
believed to be already sent. This bug can cause double-frees in the
caller.
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
virtio-net has code to flush the queue and notify the iothread
whenever new receive buffers are added by the guest. That is
fine, and indeed we need to do the same in all other drivers.
However, notifying the iothread should be work for the network
subsystem. And since we are at it we can add a little smartness:
if some of the queued packets already could not be delivered,
there is no need to notify the iothread.
Reported-by: Luigi Rizzo <rizzo@iet.unipi.it>
Cc: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
Cc: Jan Kiszka <jan.kiszka@siemens.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Amos Kong <akong@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
The vlan feature is no longer part of net core. Rename VLANClientState
to NetClientState because net clients are not explicitly associated with
a vlan at all, instead they have a peer net client to which they are
connected.
This patch is a mechanical search-and-replace except for a few
whitespace fixups where changing VLANClientState to NetClientState
misaligned whitespace.
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
Signed-off-by: Zhi Yong Wu <wuzhy@linux.vnet.ibm.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Now that we disable any receiver whose queue is full, we do not require
senders to handle a zero return by supplying a sent callback.
This is a second step towards allowing can_receive() handlers to return
true even if no buffer space is available.
Signed-off-by: Mark McLoughlin <markmc@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>