Architectures that don't have signaling NaNs can define
NO_SIGNALING_NANS, it will make float*_is_quiet_nan return 1 for any NaN
and float*_is_signaling_nan always return 0.
Signed-off-by: Max Filippov <jcmvbkbc@gmail.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Flags passed into float{32,64}_muladd are treated as bits; assign
independent bits to float_muladd_negate_* to allow precise control over
what gets negated in float{32,64}_muladd.
Signed-off-by: Max Filippov <jcmvbkbc@gmail.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The TCG targets no longer need individual implementations.
Since commit 6a18ae2d29,
'flags' is no longer used in tcg_target_get_call_iarg_regs_count.
The remaining tcg_target_get_call_iarg_regs_count is trivial and only
called once. Therefore the patch eliminates it completely.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
32 bit x86 hosts don't need registers for helper function arguments
because they use the default stack based calling convention.
Removing the registers allows simpler code for function
tcg_target_get_call_iarg_regs_count.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
While 64 bit hosts use the first three registers which are also used
as function input parameters, 32 bit hosts use TCG_REG_EAX and
TCG_REG_EDX which are not used in parameter passing.
After defining new register macros for the registers used in L
constraint, the patch replaces most occurrences of
tcg_target_call_iarg_regs[0], tcg_target_call_iarg_regs[1] and
tcg_target_call_iarg_regs[2] by those new macros.
tcg_target_call_iarg_regs remains unchanged when it is used for input
arguments (only with 64 bit hosts) before tcg_out_calli.
A comment related to those registers was fixed, too.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
[aurel32: build fix on i386, small optimization for i386 in the prologue]
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
TCG uses 6 registers for function arguments on 64 bit Linux hosts,
but only 4 registers on W64 hosts.
Commit 2999a0b200 increased the number
of arguments for some important helper functions from 4 to 5
which triggered a bug for W64 hosts: QEMU aborts when executing
helper_lcall_real in the guest's BIOS because function
tcg_target_get_call_iarg_regs_count always returned 6.
As W64 has only 4 registers for arguments, the 5th argument must be
passed on the stack using a correct stack offset.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Commit 25c4d9cc changed all TCGOpcode enums to be available, so we don't
need to #ifdef #endif the one that are available only on some targets.
This makes the code easier to read.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The "op a, a, b" form is better handled on non-RISC host than the "op
a, b, a" form, so swap the arguments to this form when possible, and
when b is not a constant.
This reduces the number of generated instructions by a tiny bit.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
When both argument of brcond/movcond/setcond are the same or when one
of the two values is a constant equal to zero, it's possible to do
further optimizations.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that it's possible to detect copies, we can optimize the case
the "op r, a, a => movi r, 0". This helps in the computation of
overflow flags when one of the two args is 0.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that we can easily detect all copies, we can optimize the
"op r, a, a => mov r, a" case a bit more.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
It is possible to due copy propagation for all operations, even the one
that have side effects or clobber arguments (it only concerns input
arguments). That said, the call operation should be handled differently
due to the variable number of arguments.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The copy propagation pass tries to keep track what is a copy of what
and what has copy of what, and in addition it keep a circular list of
of all the copies. Unfortunately this doesn't fully work: a mov from
a temp which has a state "COPY" changed it into a state "HAS_COPY".
Later when this temp is used again, it is considered has not having
copy and thus no propagation is done.
This patch fixes that by removing the hiearchy between copies, and thus
only keeping a "COPY" state both meaning "is a copy" and "has a copy".
The decision of which copy to use is deferred to the actual temp
replacement. At this stage there is not one best choice to do, but only
better choices than others. For doing the best choice the operation
would have to be parsed in reversed to know if a temp is going to be
used later or not. That what is done by the liveness analysis. At this
stage it is known that globals will be always live, that local temps
will be dead at the end of the translation block, and that the temps
will be dead at the end of the basic block. This means that this stage
should try to replace temps by local temps or globals and local temps
by globals.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The copy propagation doesn't check the types of the temps during copy
propagation. However TCG is using the mov_i32 for the i64 to i32
conversion and thus the two are not equivalent.
With this patch tcg_opt_gen_mov() doesn't consider two temps of
different type as copies anymore.
So far it seems the optimization was not aggressive enough to trigger
this bug, but it will be triggered later in this series once the copy
propagation is improved.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
TCG_TEMP_ANY has no different meaning than TCG_TEMP_UNDEF, so use
the later instead.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
movcond operation can be implemented on MIPS32 Release 2 using the MOVN,
MOVZ, SLT and SLTU instructions.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
deposit operations can be optimized on MIPS32 Release 2 using the INS
instruction.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
rotr operations can be optimized on MIPS32 Release 2 using the ROTR and
ROTRV instructions. Also implemented rotl operations by subtracting the
shift from 32.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
bswap operations can be optimized on MIPS32 Release 2 using the ROTR,
WSBH and SEH instructions. We can't use the non-R2 code to implement the
ops due to registers constraints, so don't define the corresponding
TCG_TARGET_HAS_bswap* values.
Also bswap16* operations are supposed to be called with the 16 high bits
zeroed. This is the case everywhere (including for TCG by definition)
except when called from the store helper. Remove the AND instructions from
bswap16* and move it there.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
MIPS has some conditional branch instructions when comparing with zero.
Use them.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Use stack instead of temp_buf array in CPUState for TCG
temps.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Instead of int, use the correct TCGArg and TCGReg type: TCGReg when
representing a TCG target register, TCGArg when representing the latter
or a constant.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Recent versions of GCC emit warnings when compiling user mode targets.
Kill them by reordering a bit the #ifdef.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The 'Z' constraint has been introduced to map the zero register. However
when the op also accept a constant, there is no point to accept the zero
register in addition.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
* 'usb.65' of git://git.kraxel.org/qemu:
uhci: Don't queue up packets after one with the SPD flag set
usb-redir: Revert usb-redir part of commit 93bfef4c
usb-redir: Add chardev open / close debug logging
usb-redir: Add support for migration
usb-redir: Store max_packet_size in endp_data
usb-redir: Add an already_in_flight packet-id queue
usb-redir: Change cancelled packet code into a generic packet-id queue
ehci: Walk async schedule before and after migration
ehci: Don't set seen to 0 when removing unseen queue-heads
configure: usbredir fixes
ehci: Don't process too much frames in 1 timer tick (v2)
ehci: Fix interrupts stopping when Interrupt Threshold Control is 8
ehci: switch to new-style memory ops
usb-host: allow emulated (non-async) control requests without USBPacket
The CONFIG_TCG_PASS_AREG0 code for calling ld/st helpers
was not respecting the ABI requirement for 64-bit values
being aligned in registers.
Mirror the ARM port in use of helper functions to marshal
arguments into the correct registers.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Neither of these functions were performing double-word
compares properly.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Commit 6375e09e changed the type of TranslationBlock.tb_next,
but failed to change the type of TCGContext.tb_next.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We have to use different type to access float values when
USE_SOFTFLOAT_STRUCT_TYPES is defined.
Rework SH4 version of cpu_gdb_{read,write}_register() using
a single case, and fixing the coding style. Use ldll_p() and
stfl_p() to access float values.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
While swapping constants to the second operand, swap
sources matching destinations to the first operand.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
For proper cmov insns, as well as the non-goto-tb case
of conditional branch.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Implemented with setcond if the target does not provide
the optional opcode.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We should avoid accessing env at translation stage, except of course for
static values like the supported features.
Remove variables copied from env in DisasContext and use the TB flags
instead.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Since commit fd4bab102 PC is restored in case of exception through code
retranslation. While it is clearly the thing to do in case it is not
not known if an helper is going to trigger an exception or not
(e.g. for load/store, FPU, etc.), it just make things slower when the
exception is already known at translation time.
Partially revert this commit and save PC in the TCG code. Set bstate to
BS_BRANCH to not generate TCG exit code. Micro-optimize the sleep
helper. Make all the exception helpers to call raise_exception and mark
it as noreturn.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
gen_clr_t() and gen_set_t() have very few callers and can be remplaced
by a single line. Remove them.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
It's possible swap the two 16-bit words of a 32-bit register using a
rotation. If the TCG target doesn't implement rotation, the replacement
code is similar to the previously implemented code.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The register being 32 bit long, after a shift to the right by 16 bits,
the upper 16 bit are already cleared. There is no need to call ext16u
to clear them.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
addv and subv helpers implementation is directly copied from the SH4
manual and looks quite complex. It is however possible to explain it
without branches, and is therefore possible to implement it with TCG.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>