Commit 571a8c522e caused the HMP wavcapture command to segfault when
processing audio data in audio_pcm_sw_write(), where a NULL
sw->hw->pcm_ops is dereferenced. This fix checks that the pointer is
valid before dereferincing it. A similar fix is also made in the
parallel function audio_pcm_sw_read().
Fixes: 571a8c522e (audio: split ctl_* functions into enable_* and
volume_*)
Signed-off-by: Bruce Rogers <brogers@suse.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200521172931.121903-1-brogers@suse.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch prevents an underflow of variable samples in function
audio_pcm_hw_run_in(). See commit 599eac4e5a "audio:
audio_generic_get_buffer_in should honor *size". This time the
while loop in audio_pcm_hw_run_in() will terminate nevertheless,
because it seems the recording stream in Windows is always rate
limited.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Windows (unlike wine) bails out when IDirectSoundBuffer8::Lock is called
with zero length. Also, hw->pos_emul handling was incorrect when
calling this function for the first time.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reported-by: KJ Liew <liewkj@yahoo.com>
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Message-id: fe9744216d9d421a2dbb09bcf5fa0dbd18f77ac5.1580684275.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function generic_get_buffer_in currently ignores the *size
parameter and may return a buffer larger than *size.
As a result the variable samples in function
audio_pcm_hw_run_in may underflow. The while loop then most
likely will never termiate.
Buglink: http://bugs.debian.org/948658
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The combined generic buffer management code and buffer run out
code in function audio_generic_put_buffer_out has a problematic
behaviour. A few hundred milliseconds after playback starts the
mixing buffer and the generic buffer are nearly full and the
following pattern can be seen.
On first call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but the generic buffer will fill faster and is full
when audio_pcm_hw_run_out returns. This is because emulated
audio devices can produce playback data at a higher rate than
the audio backend hardware consumes this data.
On next call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but no audio data is transferred to the generic buffer
because the buffer is already full.
Then the pattern repeats. For the emulated audio device this
looks like the audio timer period has doubled.
This patch splits the combined generic buffer management code
and buffer run out code and calls the buffer run out code after
buffer management code to break this pattern.
The bug report is for the wav audio backend. But the problem is
not limited to this backend. All audio backends which use the
audio_generic_put_buffer_out function show this problem.
Buglink: https://bugs.launchpad.net/qemu/+bug/1858488
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This leads to a segmentation fault in
AUD_get_buffer_size_out. This patch reverts a small part of
dc88e38fa7 "audio: unify input and output mixeng buffer
management".
To reproduce the problem start qemu with
-soundhw adlib -audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It seems the function audio_generic_read started as a copy of
function audio_generic_write and some necessary changes were
forgotten. Fix the mixed up source and destination pointers and
rename misnamed variables.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The pcm_ops function put_buffer_out expects the returned pointer
of function get_buffer_out as argument. Fix this.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When building with GCC9 using CFLAG -Wimplicit-fallthrough=2 we get:
audio/audio.c: In function ‘audio_pcm_init_info’:
audio/audio.c:306:14: error: this statement may fall through [-Werror=implicit-fallthrough=]
306 | sign = 1;
| ~~~~~^~~
audio/audio.c:307:5: note: here
307 | case AUDIO_FORMAT_U8:
| ^~~~
cc1: all warnings being treated as errors
Similarly to e46349414, add the missing fall through comment to
hint GCC.
Fixes: 2b9cce8c8c
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20191218192526.13845-2-philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Tell the compiler to do a 32bit * 32bit -> 64bit multiplication
because period_ticks is a 64bit variable. The overflow occurs
for audio timer periods larger than 4294967us.
Fixes: be1092afa0 "audio: fix audio timer rate conversion bug"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 8893a235-66a8-8fbe-7d95-862e29da90b1@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With current code audio recording with all audio backends
except PulseAudio and DirectSound is broken. The generic audio
recording buffer management forgot to update the current read
position after a read.
Fixes: ff095e5231 "audio: api for mixeng code free backends"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Zoltán Kővágó <DirtY.iCE.hu@gmail.com>
Message-id: 2fc947cf-7b42-de68-3f11-cbcf1c096be9@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Which currently only means removing some checks. Old code won't require
more than two channels, but new code will need it.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 7e53be1f97e939ed3bb729ef39e76b775643118a.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The bit shifting trick worked because the number of bytes per frame was
always a power-of-two (since QEMU only supports mono, stereo and 8, 16
and 32 bit samples). But if we want to add support for surround sound,
this no longer holds true.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 1351fd9bcce0ff20d81850c5292722194329de02.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This way we no longer need vararg functions, improving compile time
error detection. Also now it's possible to check actually what commands
are supported, without needing to manually update ctl_caps.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 2b08b3773569c5be055d0a0fb2f29ff64e79f0f4.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit removes the ad-hoc rate-limiting code from noaudio and
wavaudio, and replaces them with a (slightly modified) code from
spiceaudio. This way multiple write calls (for example when the
circular buffer wraps around) do not cause problems.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: fd0fe5b95b13fa26d09ae77a72f99d0ea411de14.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Usage notes: hw->samples became hw->{mix,conv}_buf->size, except before
initialization (audio_pcm_hw_alloc_resources_*), hw->samples gives the
initial size of the STSampleBuffer. The next commit tries to fix this
inconsistency.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: a78caeb2eeb6348ecb45bb2c81709570ef8ac5b3.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will make it possible to skip mixeng with audio playback and
recording, allowing us to free ourselves from the limitations of the
current mixeng (stereo, int64 samples only). In this case, HW and SW
voices will be essentially the same, for every SW voice we will create
a HW voice, since we can no longer mix multiple voices together.
Some backends expect us to call a function when we have data ready
write()/read() style, while others provide a buffer and expects us to
directly write/read it, so for optimal performance audio_pcm_ops provide
methods for both cases. Previously backends asked mixeng for more data
in run_out/run_it, now instead mixeng or the frontends will call the
backends, so that's why two sets of functions required. audio.c
contains glue code between the two styles, so backends only ever have to
implement one style and frontends are free to call whichever is more
convenient for them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 15a33c03a62228922d851f7324c52f73cb8d2414.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Unfortunately, changes introduced in af2041ed2d "audio: audiodev=
parameters no longer optional when -audiodev present" breaks backward
compatibility. This patch changes the error into a deprecation warning.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 02d4328c33455742d01e0b62395013e95293c3ba.1566847960.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code used sizeof(AudiodevAlsaPerDirectionOptions) instead of the
appropriate per direction options for the audio backend. If the size of
the actual audiodev's per direction options are larger than alsa's, it
could cause a buffer overflow.
However, alsa has three fields in per direction options: a string, an
uint32 and a bool. Oss has the same fields, coreaudio has a single
uint32, paaudio has a string and an uint32, all other backends only use
the common options, so currently no per direction options struct should
be larger than alsa's.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-Id: <7808bc816ba7da8b8de8a214713444d85f7af3c6.1566847960.git.DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
They just called audio_pcm_sw_read/write anyway, so it makes no sense
to have them too. (The noaudio's read is the only exception, but it
should work with the generic code too.)
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 92ddc98133bc4b687c6e4608b9321e7b64c0e496.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio_run is called manually by alsa and oss backends when polling.
In this case only the requesting backend should be run, not all of them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 10221fcea2028fa18d95cf531526ffe3b1d9b21a.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There's already a MIN and MAX macro in include/qemu/osdep.h, use them
instead.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 303222477df6f7373217e0df768635fab5855745.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This means you should probably stop using -soundhw (as it doesn't allow
you to specify any options) and add the device manually with -device.
The exception is pcspk, it's currently not possible to manually add it.
To use it with audiodev, use something like this:
-audiodev id=foo,... -global isa-pcspk.audiodev=foo -soundhw pcspk
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 9072b955acffda13976bca7b61f86d7f708c9269.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio functions no longer access glob_audio_state, instead they get an
AudioState as a parameter. This is required in order to support
multiple backends.
glob_audio_state is also gone, and replaced with a tailq so we can store
more than one states.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 67aef54f9e729a7160fe95c465351115e392164b.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Remove glob_audio_state from functions, where possible without breaking
the API. This means that most static functions in audio.c now take an
AudioState pointer instead of implicitly using glob_audio_state. Also
included a pointer in SWVoice*, HWVoice* structs, so that functions
dealing them can know the audio state without having to pass it around
separately.
This is required in order to support multiple simultaneous audio
backends (added in a later commit).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing
sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
objects (not counting tests and objects that don't depend on
qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header
sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Currently the default audio timer frequency is 10000Hz instead of
a period of 10000us. Also the audiodev timer-period property gets
converted like a frequency. Only handling of the legacy
QEMU_AUDIO_TIMER_PERIOD environment variable is correct because
it's actually a frequency.
With this patch the property timer-period is really a timer period
and QEMU_AUDIO_TIMER_PERIOD remains a frequency.
Fixes: 71830221fb "-audiodev command line option basic implementation."
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Zoltán Kővágó <DirtY.iCE.hu@gmail.com>
Message-id: 90b95e4f-39ef-2b01-da6a-857ebaee1ec5@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio drivers now get an Audiodev * as config paramters, instead of the
global audio_option structs. There is some code in audio/audio_legacy.c
that converts the old environment variables to audiodev options (this
way backends do not have to worry about legacy options). It also
contains a replacement of -audio-help, which prints out the equivalent
-audiodev based config of the currently specified environment variables.
Note that backends are not updated and still rely on environment
variables.
Also note that (due to moving try-poll from global to backend specific
option) currently ALSA and OSS will always try poll mode, regardless of
environment variables or -audiodev options.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: e99a7cbdac0d13512743880660b2032024703e4c.1552083282.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
I had to include an enum for audio sampling formats into qapi, but that
meant duplicating the audfmt_e enum. This patch replaces audfmt_e and
associated values with the qapi generated AudioFormat enum.
This patch is mostly a search-and-replace, except for switches where the
qapi generated AUDIO_FORMAT_MAX caused problems.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-id: 01251b2758a1679c66842120b77c0fb46d7d0eaf.1552083282.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio_calloc uses g_malloc0 which never returns in case of
memory failure.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20190225154335.11397-2-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Instead of using lot of low level function and manually allocate
the temporary string in audio_process_options use more high
level GLib function. The function is not used in hot path but to
read some initial setting.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20190225154335.11397-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Only print a message about the failed driver initialization in case it
was the driver explicitly requested by the user via QEMU_AUDIO_DRV=$drv.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190124112055.547-6-kraxel@redhat.com
Make audio_driver_lookup() try load the module in case it doesn't find
the driver in the registry. Also load all modules for -audio-help, so
the help output includes the help text for modular audio drivers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180306074053.22856-3-kraxel@redhat.com
Add registry for audio drivers, using the existing audio_driver struct.
Make all drivers register themself. The old list of audio_driver struct
pointers is now a list of audio driver names, specifying the priority
(aka probe order) in case no driver is explicitly asked for.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180306074053.22856-2-kraxel@redhat.com
Apparently we don't use __MSC_VER as a compiler anymore and we always
require a C99 compiler (which means we always have __func__) so we don't
need a special AUDIO_FUNC macro. We can just replace AUDIO_FUNC with
__func__ instead.
Checkpatch failures were manually fixed.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20180203084315.20497-2-armbru@redhat.com>