In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Bumps version number because we now use the VMSTATE_SSI_SLAVE that
only uses a byte rather than a 32bit (for saving a bool 'cs').
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-id: 1472035246-12483-2-git-send-email-dgilbert@redhat.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This enables qemu to handle late inits and report errors. All the SSI
slave routine names were changed accordingly. Code was modified to
handle errors when possible (m25p80 and ssi-sd)
Tested with the m25p80 slave object.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Cédric Le Goater <clg@kaod.org>
Message-id: 1467138270-32481-2-git-send-email-clg@kaod.org
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
Move the ssi.h include file into the ssi directory.
While touching the code also fix the typdef lines as
checkpatch complains.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Reviewed-by: Peter Crosthwaite <crosthwaite.peter@gmail.com>
Signed-off-by: Peter Crosthwaite <crosthwaite.peter@gmail.com>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
CVE-2013-4538
s->cmd_len used as index in ssd0323_transfer() to store 32-bit field.
Possible this field might then be supplied by guest to overwrite a
return addr somewhere. Same for row/col fields, which are indicies into
framebuffer array.
To fix validate after load.
Additionally, validate that the row/col_start/end are within bounds;
otherwise the guest can provoke an overrun by either setting the _end
field so large that the row++ increments just walk off the end of the
array, or by setting the _start value to something bogus and then
letting the "we hit end of row" logic reset row to row_start.
For completeness, validate mode as well.
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Juan Quintela <quintela@redhat.com>
Convert legacy ->qdev style casts from TYPE_SSI_SLAVE to TYPE_DEVICE.
Signed-off-by: Peter Crosthwaite <peter.crosthwaite@xilinx.com>
[AF: Introduce local DeviceState variable for transition to QOM realize]
Signed-off-by: Andreas Färber <afaerber@suse.de>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>