In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
It is never supposed to fail and cannot return an error, so just
have it return the proper type. Have it return 0xff on nothing
available, since that's what would happen on a real bus.
Signed-off-by: Corey Minyard <cminyard@mvista.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
I2CSlaveClass::init is no more used, remove it.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20180419212727.26095-3-f4bug@amsat.org>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180528144509.15812-3-armbru@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Add a return value to the event handler. Some I2C devices will
NAK if they have no data, so allow them to do this. This required
the following changes:
Go through all the event handlers and change them to return int
and return 0.
Modify i2c_start_transfer to terminate the transaction on a NAK.
Modify smbus handing to not assert if a NAK occurs on a second
operation, and terminate the transaction and return -1 instead.
Add some information on semantics to I2CSlaveClass.
Signed-off-by: Corey Minyard <cminyard@mvista.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
After commit 767adce2d, they are redundant. This way we don't assign them
except when needed. Once there, there were lots of cases where the ".fields"
indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (apart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
[PMM: fixed minor conflict, corrected commit message typos]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Replace usages of FROM_I2C_SLAVE() with QOM cast macro.
Rename parent field.
Reviewed-by: Peter Crosthwaite <peter.crosthwaite@xilinx.com>
Signed-off-by: Andreas Färber <afaerber@suse.de>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>