qmp: add persistent flag to block-dirty-bitmap-add
Add optional 'persistent' flag to qmp command block-dirty-bitmap-add. Default is false. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Signed-off-by: Denis V. Lunev <den@openvz.org> Reviewed-by: Max Reitz <mreitz@redhat.com> Reviewed-by: John Snow <jsnow@redhat.com> Message-id: 20170628120530.31251-24-vsementsov@virtuozzo.com Signed-off-by: Max Reitz <mreitz@redhat.com>
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18
blockdev.c
18
blockdev.c
@ -1983,6 +1983,7 @@ static void block_dirty_bitmap_add_prepare(BlkActionState *common,
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/* AIO context taken and released within qmp_block_dirty_bitmap_add */
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qmp_block_dirty_bitmap_add(action->node, action->name,
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action->has_granularity, action->granularity,
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action->has_persistent, action->persistent,
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&local_err);
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if (!local_err) {
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@ -2708,9 +2709,11 @@ out:
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void qmp_block_dirty_bitmap_add(const char *node, const char *name,
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bool has_granularity, uint32_t granularity,
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bool has_persistent, bool persistent,
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Error **errp)
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{
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BlockDriverState *bs;
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BdrvDirtyBitmap *bitmap;
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if (!name || name[0] == '\0') {
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error_setg(errp, "Bitmap name cannot be empty");
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@ -2733,7 +2736,20 @@ void qmp_block_dirty_bitmap_add(const char *node, const char *name,
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granularity = bdrv_get_default_bitmap_granularity(bs);
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}
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bdrv_create_dirty_bitmap(bs, granularity, name, errp);
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if (!has_persistent) {
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persistent = false;
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}
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if (persistent &&
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!bdrv_can_store_new_dirty_bitmap(bs, name, granularity, errp))
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{
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return;
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}
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bitmap = bdrv_create_dirty_bitmap(bs, granularity, name, errp);
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if (bitmap != NULL) {
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bdrv_dirty_bitmap_set_persistance(bitmap, persistent);
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}
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}
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void qmp_block_dirty_bitmap_remove(const char *node, const char *name,
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@ -1553,10 +1553,16 @@
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# @granularity: the bitmap granularity, default is 64k for
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# block-dirty-bitmap-add
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#
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# @persistent: the bitmap is persistent, i.e. it will be saved to the
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# corresponding block device image file on its close. For now only
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# Qcow2 disks support persistent bitmaps. Default is false for
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# block-dirty-bitmap-add. (Since: 2.10)
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#
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# Since: 2.4
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##
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{ 'struct': 'BlockDirtyBitmapAdd',
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'data': { 'node': 'str', 'name': 'str', '*granularity': 'uint32' } }
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'data': { 'node': 'str', 'name': 'str', '*granularity': 'uint32',
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'*persistent': 'bool' } }
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##
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# @block-dirty-bitmap-add:
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