tcg/arm: Use tcg_out_mov_reg rather than inline equivalent code

Use the recently introduced tcg_out_mov_reg() function rather than
the equivalent inline code.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Hajnoczi <stefanha@gmail.com>
This commit is contained in:
Peter Maydell 2012-09-27 14:55:43 +01:00 committed by Stefan Hajnoczi
parent b2532d88c9
commit f97713ff19

View File

@ -1197,20 +1197,11 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
case 1:
case 2:
default:
if (data_reg != TCG_REG_R0) {
tcg_out_dat_reg(s, COND_AL, ARITH_MOV,
data_reg, 0, TCG_REG_R0, SHIFT_IMM_LSL(0));
}
tcg_out_mov_reg(s, COND_AL, data_reg, TCG_REG_R0);
break;
case 3:
if (data_reg != TCG_REG_R0) {
tcg_out_dat_reg(s, COND_AL, ARITH_MOV,
data_reg, 0, TCG_REG_R0, SHIFT_IMM_LSL(0));
}
if (data_reg2 != TCG_REG_R1) {
tcg_out_dat_reg(s, COND_AL, ARITH_MOV,
data_reg2, 0, TCG_REG_R1, SHIFT_IMM_LSL(0));
}
tcg_out_mov_reg(s, COND_AL, data_reg, TCG_REG_R0);
tcg_out_mov_reg(s, COND_AL, data_reg2, TCG_REG_R1);
break;
}