target/riscv: vector_helper: Fixup local variables shadowing
Local variables shadowing other local variables or parameters make the code needlessly hard to understand. Bugs love to hide in such code. Evidence: "[PATCH v3 1/7] migration/rdma: Fix save_page method to fail on polling error". This patch removes the local variable shadowing. Tested by adding: --extra-cflags='-Wshadow=local -Wno-error=shadow=local -Wno-error=shadow=compatible-local' To configure Signed-off-by: Alistair Francis <alistair.francis@wdc.com> Message-ID: <20230925043023.71448-4-alistair.francis@wdc.com> Reviewed-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com> Signed-off-by: Markus Armbruster <armbru@redhat.com>
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@ -516,7 +516,7 @@ ProbeSuccess:
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k++;
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continue;
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}
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target_ulong addr = base + ((i * nf + k) << log2_esz);
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addr = base + ((i * nf + k) << log2_esz);
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ldst_elem(env, adjust_addr(env, addr), i + k * max_elems, vd, ra);
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k++;
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}
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@ -4791,9 +4791,10 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
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uint32_t total_elems = vext_get_total_elems(env, desc, esz); \
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uint32_t vta = vext_vta(desc); \
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uint32_t vma = vext_vma(desc); \
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target_ulong i_max, i; \
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target_ulong i_max, i_min, i; \
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\
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i_max = MAX(MIN(s1 < vlmax ? vlmax - s1 : 0, vl), env->vstart); \
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i_min = MIN(s1 < vlmax ? vlmax - s1 : 0, vl); \
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i_max = MAX(i_min, env->vstart); \
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for (i = env->vstart; i < i_max; ++i) { \
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if (!vm && !vext_elem_mask(v0, i)) { \
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/* set masked-off elements to 1s */ \
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