ui/gtk: fix cursor in egl mode
In egl mode the scale_x and scale_y variables are not set, so the scaling logic in the mouse motion event handler does not work. Fix that. Also scale the cursor position in gd_egl_cursor_position(). Reported-by: Chen Zhang <tgfbeta@icloud.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Chen Zhang <tgfbeta@icloud.com> Message-id: 20181107074949.13805-1-kraxel@redhat.com
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6cdc2d189c
commit
f1aba960cc
17
ui/gtk-egl.c
17
ui/gtk-egl.c
@ -68,8 +68,15 @@ void gd_egl_draw(VirtualConsole *vc)
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return;
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}
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window = gtk_widget_get_window(vc->gfx.drawing_area);
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ww = gdk_window_get_width(window);
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wh = gdk_window_get_height(window);
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if (vc->gfx.scanout_mode) {
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gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
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vc->gfx.scale_x = (double)ww / vc->gfx.w;
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vc->gfx.scale_y = (double)wh / vc->gfx.h;
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} else {
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if (!vc->gfx.ds) {
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return;
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@ -77,13 +84,13 @@ void gd_egl_draw(VirtualConsole *vc)
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eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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vc->gfx.esurface, vc->gfx.ectx);
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window = gtk_widget_get_window(vc->gfx.drawing_area);
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ww = gdk_window_get_width(window);
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wh = gdk_window_get_height(window);
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surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
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surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
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eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
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vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
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vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
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}
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}
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@ -232,8 +239,8 @@ void gd_egl_cursor_position(DisplayChangeListener *dcl,
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{
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VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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vc->gfx.cursor_x = pos_x;
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vc->gfx.cursor_y = pos_y;
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vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
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vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
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}
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void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
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