target-sh4: improve cmp/str instruction
Instead of testing bytes one by one, we can use the following trick from https://graphics.stanford.edu/~seander/bithacks.html: haszero(v) = (v - 0x01010101) & ~v & 0x80808080 The subexpression v - 0x01010101, evaluates to a high bit set in any byte whenever the corresponding byte in v is zero or greater than 0x80. The sub-expression ~v & 0x80808080 evaluates to high bits set in bytes where the byte of v doesn't have its high bit set (so the byte was less than 0x80). Finally, by ANDing these two sub-expressions the result is the high bits set where the bytes in v were zero, since the high bits set due to a value greater than 0x80 in the first sub-expression are masked off by the second. Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -688,18 +688,11 @@ static void _decode_opc(DisasContext * ctx)
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{
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TCGv cmp1 = tcg_temp_new();
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TCGv cmp2 = tcg_temp_new();
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tcg_gen_xor_i32(cmp1, REG(B7_4), REG(B11_8));
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tcg_gen_andi_i32(cmp2, cmp1, 0xff000000);
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tcg_gen_setcondi_i32(TCG_COND_EQ, cpu_sr_t, cmp2, 0);
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tcg_gen_andi_i32(cmp2, cmp1, 0x00ff0000);
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tcg_gen_setcondi_i32(TCG_COND_EQ, cmp2, cmp2, 0);
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tcg_gen_or_i32(cpu_sr_t, cpu_sr_t, cmp2);
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tcg_gen_andi_i32(cmp2, cmp1, 0x0000ff00);
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tcg_gen_setcondi_i32(TCG_COND_EQ, cmp2, cmp2, 0);
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tcg_gen_or_i32(cpu_sr_t, cpu_sr_t, cmp2);
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tcg_gen_andi_i32(cmp2, cmp1, 0x000000ff);
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tcg_gen_setcondi_i32(TCG_COND_EQ, cmp2, cmp2, 0);
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tcg_gen_or_i32(cpu_sr_t, cpu_sr_t, cmp2);
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tcg_gen_xor_i32(cmp2, REG(B7_4), REG(B11_8));
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tcg_gen_subi_i32(cmp1, cmp2, 0x01010101);
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tcg_gen_andc_i32(cmp1, cmp1, cmp2);
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tcg_gen_andi_i32(cmp1, cmp1, 0x80808080);
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tcg_gen_setcondi_i32(TCG_COND_NE, cpu_sr_t, cmp1, 0);
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tcg_temp_free(cmp2);
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tcg_temp_free(cmp1);
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}
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