ui/sdl2: ignore GUI keys in SDL_TEXTINPUT handler
Ignore GUI keys for SDL_TEXTINPUT events, just like GUI keys are ignored for SDL_KEYDOWN events. This prevents unintended text input in a text console when hiding the text console with the GUI keys. The SDL_TEXTINPUT event always comes after the SDL_KEYDOWN event. See https://github.com/libsdl-org/SDL/issues/1659. Tested-by: Howard Spoelstra <hsp.cat7@gmail.com> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Tested-by: Bernhard Beschow <shentey@gmail.com> Message-ID: <20240909061552.6122-3-vr_qemu@t-online.de> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
This commit is contained in:
parent
df3c610ffc
commit
eaea80315f
@ -42,6 +42,7 @@ struct sdl2_console {
|
||||
int updates;
|
||||
int idle_counter;
|
||||
int ignore_hotkeys;
|
||||
bool gui_keysym;
|
||||
SDL_GLContext winctx;
|
||||
QKbdState *kbd;
|
||||
#ifdef CONFIG_OPENGL
|
||||
|
17
ui/sdl2.c
17
ui/sdl2.c
@ -388,12 +388,13 @@ static void handle_keydown(SDL_Event *ev)
|
||||
int win;
|
||||
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
|
||||
int gui_key_modifier_pressed = get_mod_state();
|
||||
int gui_keysym = 0;
|
||||
|
||||
if (!scon) {
|
||||
return;
|
||||
}
|
||||
|
||||
scon->gui_keysym = false;
|
||||
|
||||
if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
|
||||
switch (ev->key.keysym.scancode) {
|
||||
case SDL_SCANCODE_2:
|
||||
@ -419,15 +420,15 @@ static void handle_keydown(SDL_Event *ev)
|
||||
}
|
||||
}
|
||||
sdl2_release_modifiers(scon);
|
||||
gui_keysym = 1;
|
||||
scon->gui_keysym = true;
|
||||
}
|
||||
break;
|
||||
case SDL_SCANCODE_F:
|
||||
toggle_full_screen(scon);
|
||||
gui_keysym = 1;
|
||||
scon->gui_keysym = true;
|
||||
break;
|
||||
case SDL_SCANCODE_G:
|
||||
gui_keysym = 1;
|
||||
scon->gui_keysym = true;
|
||||
if (!gui_grab) {
|
||||
sdl_grab_start(scon);
|
||||
} else if (!gui_fullscreen) {
|
||||
@ -440,7 +441,7 @@ static void handle_keydown(SDL_Event *ev)
|
||||
/* re-create scon->texture */
|
||||
sdl2_2d_switch(&scon->dcl, scon->surface);
|
||||
}
|
||||
gui_keysym = 1;
|
||||
scon->gui_keysym = true;
|
||||
break;
|
||||
#if 0
|
||||
case SDL_SCANCODE_KP_PLUS:
|
||||
@ -459,14 +460,14 @@ static void handle_keydown(SDL_Event *ev)
|
||||
__func__, width, height);
|
||||
sdl_scale(scon, width, height);
|
||||
sdl2_redraw(scon);
|
||||
gui_keysym = 1;
|
||||
scon->gui_keysym = true;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!gui_keysym) {
|
||||
if (!scon->gui_keysym) {
|
||||
sdl2_process_key(scon, &ev->key);
|
||||
}
|
||||
}
|
||||
@ -492,7 +493,7 @@ static void handle_textinput(SDL_Event *ev)
|
||||
return;
|
||||
}
|
||||
|
||||
if (QEMU_IS_TEXT_CONSOLE(con)) {
|
||||
if (!scon->gui_keysym && QEMU_IS_TEXT_CONSOLE(con)) {
|
||||
qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user