hw/arm/virt-acpi-build: Drop local iort_node_offset
Both the other two callers of build_iort_id_mapping() just directly pass in the IORT_NODE_OFFSET macro. Keeping a "const uint32_t" local variable storing the same value doesn't have any gain. Simplify this by replacing the only place using this local variable with the macro directly. Signed-off-by: Nicolin Chen <nicolinc@nvidia.com> Message-Id: <20240619001708.926511-1-nicolinc@nvidia.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Eric Auger <eric.auger@redhat.com> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
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@ -269,7 +269,6 @@ static void
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build_iort(GArray *table_data, BIOSLinker *linker, VirtMachineState *vms)
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{
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int i, nb_nodes, rc_mapping_count;
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const uint32_t iort_node_offset = IORT_NODE_OFFSET;
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size_t node_size, smmu_offset = 0;
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AcpiIortIdMapping *idmap;
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uint32_t id = 0;
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@ -415,7 +414,7 @@ build_iort(GArray *table_data, BIOSLinker *linker, VirtMachineState *vms)
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range = &g_array_index(its_idmaps, AcpiIortIdMapping, i);
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/* output IORT node is the ITS group node (the first node) */
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build_iort_id_mapping(table_data, range->input_base,
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range->id_count, iort_node_offset);
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range->id_count, IORT_NODE_OFFSET);
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}
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} else {
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/* output IORT node is the ITS group node (the first node) */
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