hw/arm/virt-acpi-build: Drop local iort_node_offset

Both the other two callers of build_iort_id_mapping() just directly pass
in the IORT_NODE_OFFSET macro. Keeping a "const uint32_t" local variable
storing the same value doesn't have any gain.

Simplify this by replacing the only place using this local variable with
the macro directly.

Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Message-Id: <20240619001708.926511-1-nicolinc@nvidia.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Eric Auger <eric.auger@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
This commit is contained in:
Nicolin Chen 2024-06-18 17:17:08 -07:00 committed by Michael S. Tsirkin
parent d72479b117
commit e9fd827711

View File

@ -269,7 +269,6 @@ static void
build_iort(GArray *table_data, BIOSLinker *linker, VirtMachineState *vms)
{
int i, nb_nodes, rc_mapping_count;
const uint32_t iort_node_offset = IORT_NODE_OFFSET;
size_t node_size, smmu_offset = 0;
AcpiIortIdMapping *idmap;
uint32_t id = 0;
@ -415,7 +414,7 @@ build_iort(GArray *table_data, BIOSLinker *linker, VirtMachineState *vms)
range = &g_array_index(its_idmaps, AcpiIortIdMapping, i);
/* output IORT node is the ITS group node (the first node) */
build_iort_id_mapping(table_data, range->input_base,
range->id_count, iort_node_offset);
range->id_count, IORT_NODE_OFFSET);
}
} else {
/* output IORT node is the ITS group node (the first node) */