diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 9132d7a0b0..c69cd6b5d1 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -6792,6 +6792,35 @@ uint32_t float128_to_uint32_round_to_zero(float128 a, float_status *status) return res; } +/*---------------------------------------------------------------------------- +| Returns the result of converting the quadruple-precision floating-point value +| `a' to the 32-bit unsigned integer format. The conversion is +| performed according to the IEC/IEEE Standard for Binary Floating-Point +| Arithmetic---which means in particular that the conversion is rounded +| according to the current rounding mode. If `a' is a NaN, the largest +| positive integer is returned. If the conversion overflows, the +| largest unsigned integer is returned. If 'a' is negative, the value is +| rounded and zero is returned; negative values that do not round to zero +| will raise the inexact exception. +*----------------------------------------------------------------------------*/ + +uint32_t float128_to_uint32(float128 a, float_status *status) +{ + uint64_t v; + uint32_t res; + int old_exc_flags = get_float_exception_flags(status); + + v = float128_to_uint64(a, status); + if (v > 0xffffffff) { + res = 0xffffffff; + } else { + return v; + } + set_float_exception_flags(old_exc_flags, status); + float_raise(float_flag_invalid, status); + return res; +} + /*---------------------------------------------------------------------------- | Returns the result of converting the quadruple-precision floating-point | value `a' to the single-precision floating-point format. The conversion diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index 3ff5215b81..3ff3fa5224 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -878,6 +878,7 @@ int64_t float128_to_int64(float128, float_status *status); int64_t float128_to_int64_round_to_zero(float128, float_status *status); uint64_t float128_to_uint64(float128, float_status *status); uint64_t float128_to_uint64_round_to_zero(float128, float_status *status); +uint32_t float128_to_uint32(float128, float_status *status); uint32_t float128_to_uint32_round_to_zero(float128, float_status *status); float32 float128_to_float32(float128, float_status *status); float64 float128_to_float64(float128, float_status *status);