console: switch color_table_rgb to pixman_color_t
Now that all text console rendering uses pixman we can easily switch the color tables to use pixman_color_t directly. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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24
ui/console.c
24
ui/console.c
@ -32,9 +32,6 @@
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#define MAX_CONSOLES 12
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#define CONSOLE_CURSOR_PERIOD 500
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#define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
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#define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff)
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typedef struct TextAttributes {
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uint8_t fgcol:4;
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uint8_t bgcol:4;
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@ -210,17 +207,15 @@ void vga_hw_text_update(console_ch_t *chardata)
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static void vga_fill_rect(QemuConsole *con,
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int posx, int posy, int width, int height,
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uint32_t color)
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pixman_color_t color)
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{
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DisplaySurface *surface = qemu_console_surface(con);
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pixman_rectangle16_t rect = {
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.x = posx, .y = posy, .width = width, .height = height
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};
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pixman_color_t pcolor;
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pcolor = qemu_pixman_color(&surface->pf, color);
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pixman_image_fill_rectangles(PIXMAN_OP_SRC, surface->image,
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&pcolor, 1, &rect);
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&color, 1, &rect);
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}
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/* copy from (xs, ys) to (xd, yd) a rectangle of size (w, h) */
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@ -255,7 +250,10 @@ enum color_names {
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};
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#endif
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static const uint32_t color_table_rgb[2][8] = {
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#define QEMU_RGB(r, g, b) \
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{ .red = r << 8, .green = g << 8, .blue = b << 8, .alpha = 0xffff }
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static const pixman_color_t color_table_rgb[2][8] = {
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{ /* dark */
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QEMU_RGB(0x00, 0x00, 0x00), /* black */
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QEMU_RGB(0xaa, 0x00, 0x00), /* red */
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@ -316,9 +314,7 @@ static void vga_putcharxy(QemuConsole *s, int x, int y, int ch,
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{
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static pixman_image_t *glyphs[256];
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DisplaySurface *surface = qemu_console_surface(s);
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unsigned int fgcol, bgcol;
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pixman_image_t *ifg, *ibg;
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pixman_color_t cfg, cbg;
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pixman_color_t fgcol, bgcol;
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if (t_attrib->invers) {
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bgcol = color_table_rgb[t_attrib->bold][t_attrib->fgcol];
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@ -327,16 +323,12 @@ static void vga_putcharxy(QemuConsole *s, int x, int y, int ch,
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fgcol = color_table_rgb[t_attrib->bold][t_attrib->fgcol];
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bgcol = color_table_rgb[t_attrib->bold][t_attrib->bgcol];
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}
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cfg = qemu_pixman_color(&surface->pf, fgcol);
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cbg = qemu_pixman_color(&surface->pf, bgcol);
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ifg = pixman_image_create_solid_fill(&cfg);
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ibg = pixman_image_create_solid_fill(&cbg);
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if (!glyphs[ch]) {
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glyphs[ch] = qemu_pixman_glyph_from_vgafont(FONT_HEIGHT, vgafont16, ch);
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}
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qemu_pixman_glyph_render(glyphs[ch], surface->image,
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&cfg, &cbg, x, y, FONT_WIDTH, FONT_HEIGHT);
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&fgcol, &bgcol, x, y, FONT_WIDTH, FONT_HEIGHT);
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}
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static void text_console_resize(QemuConsole *s)
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