tcg: Don't re-use TEMP_TB temporaries
Reusing TEMP_TB interferes with detecting whether the temp can be adjusted to TEMP_EBB. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -612,7 +612,7 @@ struct TCGContext {
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#endif
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GHashTable *const_table[TCG_TYPE_COUNT];
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TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
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TCGTempSet free_temps[TCG_TYPE_COUNT];
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TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
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QTAILQ_HEAD(, TCGOp) ops, free_ops;
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101
tcg/tcg.c
101
tcg/tcg.c
@ -1257,63 +1257,66 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
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TCGTemp *tcg_temp_new_internal(TCGType type, TCGTempKind kind)
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{
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TCGContext *s = tcg_ctx;
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bool temp_local = kind == TEMP_TB;
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TCGTemp *ts;
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int idx, k;
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int n;
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k = type + (temp_local ? TCG_TYPE_COUNT : 0);
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idx = find_first_bit(s->free_temps[k].l, TCG_MAX_TEMPS);
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if (idx < TCG_MAX_TEMPS) {
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/* There is already an available temp with the right type. */
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clear_bit(idx, s->free_temps[k].l);
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if (kind == TEMP_EBB) {
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int idx = find_first_bit(s->free_temps[type].l, TCG_MAX_TEMPS);
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ts = &s->temps[idx];
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ts->temp_allocated = 1;
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tcg_debug_assert(ts->base_type == type);
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tcg_debug_assert(ts->kind == kind);
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} else {
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int i, n;
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if (idx < TCG_MAX_TEMPS) {
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/* There is already an available temp with the right type. */
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clear_bit(idx, s->free_temps[type].l);
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switch (type) {
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case TCG_TYPE_I32:
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case TCG_TYPE_V64:
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case TCG_TYPE_V128:
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case TCG_TYPE_V256:
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n = 1;
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break;
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case TCG_TYPE_I64:
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n = 64 / TCG_TARGET_REG_BITS;
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break;
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case TCG_TYPE_I128:
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n = 128 / TCG_TARGET_REG_BITS;
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break;
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default:
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g_assert_not_reached();
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ts = &s->temps[idx];
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ts->temp_allocated = 1;
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tcg_debug_assert(ts->base_type == type);
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tcg_debug_assert(ts->kind == kind);
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goto done;
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}
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} else {
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tcg_debug_assert(kind == TEMP_TB);
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}
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ts = tcg_temp_alloc(s);
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ts->base_type = type;
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ts->temp_allocated = 1;
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ts->kind = kind;
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switch (type) {
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case TCG_TYPE_I32:
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case TCG_TYPE_V64:
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case TCG_TYPE_V128:
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case TCG_TYPE_V256:
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n = 1;
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break;
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case TCG_TYPE_I64:
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n = 64 / TCG_TARGET_REG_BITS;
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break;
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case TCG_TYPE_I128:
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n = 128 / TCG_TARGET_REG_BITS;
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break;
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default:
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g_assert_not_reached();
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}
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if (n == 1) {
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ts->type = type;
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} else {
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ts->type = TCG_TYPE_REG;
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ts = tcg_temp_alloc(s);
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ts->base_type = type;
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ts->temp_allocated = 1;
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ts->kind = kind;
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for (i = 1; i < n; ++i) {
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TCGTemp *ts2 = tcg_temp_alloc(s);
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if (n == 1) {
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ts->type = type;
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} else {
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ts->type = TCG_TYPE_REG;
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tcg_debug_assert(ts2 == ts + i);
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ts2->base_type = type;
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ts2->type = TCG_TYPE_REG;
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ts2->temp_allocated = 1;
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ts2->temp_subindex = i;
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ts2->kind = kind;
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}
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for (int i = 1; i < n; ++i) {
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TCGTemp *ts2 = tcg_temp_alloc(s);
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tcg_debug_assert(ts2 == ts + i);
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ts2->base_type = type;
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ts2->type = TCG_TYPE_REG;
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ts2->temp_allocated = 1;
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ts2->temp_subindex = i;
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ts2->kind = kind;
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}
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}
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done:
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#if defined(CONFIG_DEBUG_TCG)
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s->temps_in_use++;
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#endif
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@ -1358,7 +1361,6 @@ TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match)
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void tcg_temp_free_internal(TCGTemp *ts)
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{
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TCGContext *s = tcg_ctx;
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int k, idx;
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switch (ts->kind) {
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case TEMP_CONST:
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@ -1382,9 +1384,10 @@ void tcg_temp_free_internal(TCGTemp *ts)
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s->temps_in_use--;
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#endif
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idx = temp_idx(ts);
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k = ts->base_type + (ts->kind == TEMP_EBB ? 0 : TCG_TYPE_COUNT);
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set_bit(idx, s->free_temps[k].l);
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if (ts->kind == TEMP_EBB) {
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int idx = temp_idx(ts);
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set_bit(idx, s->free_temps[ts->base_type].l);
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}
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}
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TCGTemp *tcg_constant_internal(TCGType type, int64_t val)
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