Add missing bit for SSE instr in VEX decoding
The 2-byte VEX prefix imples a leading 0Fh opcode byte. Signed-off-by: Eugene Minibaev <mail@kitsu.me> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -4563,9 +4563,11 @@ static target_ulong disas_insn(DisasContext *s, CPUState *cpu)
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#endif
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#endif
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rex_r = (~vex2 >> 4) & 8;
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rex_r = (~vex2 >> 4) & 8;
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if (b == 0xc5) {
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if (b == 0xc5) {
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/* 2-byte VEX prefix: RVVVVlpp, implied 0f leading opcode byte */
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vex3 = vex2;
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vex3 = vex2;
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b = x86_ldub_code(env, s);
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b = x86_ldub_code(env, s) | 0x100;
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} else {
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} else {
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/* 3-byte VEX prefix: RXBmmmmm wVVVVlpp */
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#ifdef TARGET_X86_64
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#ifdef TARGET_X86_64
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s->rex_x = (~vex2 >> 3) & 8;
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s->rex_x = (~vex2 >> 3) & 8;
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s->rex_b = (~vex2 >> 2) & 8;
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s->rex_b = (~vex2 >> 2) & 8;
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