block/block-copy: implement block_copy_async
We'll need async block-copy invocation to use in backup directly. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Reviewed-by: Max Reitz <mreitz@redhat.com> Message-Id: <20210116214705.822267-4-vsementsov@virtuozzo.com> Signed-off-by: Max Reitz <mreitz@redhat.com>
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@ -30,13 +30,19 @@
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static coroutine_fn int block_copy_task_entry(AioTask *task);
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typedef struct BlockCopyCallState {
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/* IN parameters */
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/* IN parameters. Initialized in block_copy_async() and never changed. */
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BlockCopyState *s;
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int64_t offset;
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int64_t bytes;
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BlockCopyAsyncCallbackFunc cb;
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void *cb_opaque;
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/* Coroutine where async block-copy is running */
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Coroutine *co;
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/* State */
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bool failed;
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int ret;
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bool finished;
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/* OUT parameters */
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bool error_is_read;
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@ -428,8 +434,8 @@ static coroutine_fn int block_copy_task_entry(AioTask *task)
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ret = block_copy_do_copy(t->s, t->offset, t->bytes, t->zeroes,
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&error_is_read);
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if (ret < 0 && !t->call_state->failed) {
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t->call_state->failed = true;
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if (ret < 0 && !t->call_state->ret) {
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t->call_state->ret = ret;
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t->call_state->error_is_read = error_is_read;
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} else {
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progress_work_done(t->s->progress, t->bytes);
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@ -679,6 +685,12 @@ static int coroutine_fn block_copy_common(BlockCopyCallState *call_state)
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*/
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} while (ret > 0);
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call_state->finished = true;
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if (call_state->cb) {
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call_state->cb(call_state->cb_opaque);
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}
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return ret;
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}
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@ -700,6 +712,67 @@ int coroutine_fn block_copy(BlockCopyState *s, int64_t start, int64_t bytes,
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return ret;
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}
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static void coroutine_fn block_copy_async_co_entry(void *opaque)
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{
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block_copy_common(opaque);
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}
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BlockCopyCallState *block_copy_async(BlockCopyState *s,
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int64_t offset, int64_t bytes,
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BlockCopyAsyncCallbackFunc cb,
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void *cb_opaque)
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{
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BlockCopyCallState *call_state = g_new(BlockCopyCallState, 1);
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*call_state = (BlockCopyCallState) {
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.s = s,
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.offset = offset,
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.bytes = bytes,
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.cb = cb,
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.cb_opaque = cb_opaque,
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.co = qemu_coroutine_create(block_copy_async_co_entry, call_state),
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};
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qemu_coroutine_enter(call_state->co);
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return call_state;
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}
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void block_copy_call_free(BlockCopyCallState *call_state)
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{
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if (!call_state) {
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return;
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}
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assert(call_state->finished);
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g_free(call_state);
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}
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bool block_copy_call_finished(BlockCopyCallState *call_state)
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{
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return call_state->finished;
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}
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bool block_copy_call_succeeded(BlockCopyCallState *call_state)
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{
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return call_state->finished && call_state->ret == 0;
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}
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bool block_copy_call_failed(BlockCopyCallState *call_state)
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{
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return call_state->finished && call_state->ret < 0;
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}
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int block_copy_call_status(BlockCopyCallState *call_state, bool *error_is_read)
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{
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assert(call_state->finished);
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if (error_is_read) {
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*error_is_read = call_state->error_is_read;
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}
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return call_state->ret;
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}
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BdrvDirtyBitmap *block_copy_dirty_bitmap(BlockCopyState *s)
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{
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return s->copy_bitmap;
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@ -19,7 +19,9 @@
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#include "qemu/co-shared-resource.h"
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typedef void (*ProgressBytesCallbackFunc)(int64_t bytes, void *opaque);
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typedef void (*BlockCopyAsyncCallbackFunc)(void *opaque);
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typedef struct BlockCopyState BlockCopyState;
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typedef struct BlockCopyCallState BlockCopyCallState;
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BlockCopyState *block_copy_state_new(BdrvChild *source, BdrvChild *target,
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int64_t cluster_size, bool use_copy_range,
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@ -41,6 +43,33 @@ int64_t block_copy_reset_unallocated(BlockCopyState *s,
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int coroutine_fn block_copy(BlockCopyState *s, int64_t offset, int64_t bytes,
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bool *error_is_read);
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/*
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* Run block-copy in a coroutine, create corresponding BlockCopyCallState
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* object and return pointer to it. Never returns NULL.
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*
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* Caller is responsible to call block_copy_call_free() to free
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* BlockCopyCallState object.
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*/
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BlockCopyCallState *block_copy_async(BlockCopyState *s,
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int64_t offset, int64_t bytes,
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BlockCopyAsyncCallbackFunc cb,
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void *cb_opaque);
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/*
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* Free finished BlockCopyCallState. Trying to free running
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* block-copy will crash.
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*/
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void block_copy_call_free(BlockCopyCallState *call_state);
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/*
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* Note, that block-copy call is marked finished prior to calling
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* the callback.
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*/
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bool block_copy_call_finished(BlockCopyCallState *call_state);
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bool block_copy_call_succeeded(BlockCopyCallState *call_state);
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bool block_copy_call_failed(BlockCopyCallState *call_state);
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int block_copy_call_status(BlockCopyCallState *call_state, bool *error_is_read);
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BdrvDirtyBitmap *block_copy_dirty_bitmap(BlockCopyState *s);
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void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip);
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