input: map INPUT_BUTTON_WHEEL_{UP,DOWN} to legacy input z axis moves.
Unbreaks mouse wheel. Reported-by: BALATON Zoltan <balaton@eik.bme.hu> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -359,6 +359,20 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
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} else {
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s->buttons &= ~bmap[evt->btn->button];
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}
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if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
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s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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s->axis[INPUT_AXIS_X],
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s->axis[INPUT_AXIS_Y],
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-1,
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s->buttons);
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}
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if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
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s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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s->axis[INPUT_AXIS_X],
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s->axis[INPUT_AXIS_Y],
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1,
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s->buttons);
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}
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break;
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case INPUT_EVENT_KIND_ABS:
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s->axis[evt->abs->axis] = evt->abs->value;
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