diff --git a/tcg/i386/tcg-target-con-set.h b/tcg/i386/tcg-target-con-set.h index da4411d96b..06e6521001 100644 --- a/tcg/i386/tcg-target-con-set.h +++ b/tcg/i386/tcg-target-con-set.h @@ -50,7 +50,7 @@ C_N1_I2(r, r, r) C_N1_I2(r, r, rW) C_O1_I3(x, 0, x, x) C_O1_I3(x, x, x, x) -C_O1_I4(x, x, x, x, x) +C_O1_I4(x, x, x, xO, x) C_O1_I4(r, r, reT, r, 0) C_O1_I4(r, r, r, ri, ri) C_O2_I1(r, r, L) diff --git a/tcg/i386/tcg-target-con-str.h b/tcg/i386/tcg-target-con-str.h index cc22db227b..52142ab121 100644 --- a/tcg/i386/tcg-target-con-str.h +++ b/tcg/i386/tcg-target-con-str.h @@ -28,6 +28,7 @@ REGS('s', ALL_BYTEL_REGS & ~SOFTMMU_RESERVE_REGS) /* qemu_st8_i32 data */ */ CONST('e', TCG_CT_CONST_S32) CONST('I', TCG_CT_CONST_I32) +CONST('O', TCG_CT_CONST_ZERO) CONST('T', TCG_CT_CONST_TST) CONST('W', TCG_CT_CONST_WSZ) CONST('Z', TCG_CT_CONST_U32) diff --git a/tcg/i386/tcg-target.c.inc b/tcg/i386/tcg-target.c.inc index a04dc7d270..210389955d 100644 --- a/tcg/i386/tcg-target.c.inc +++ b/tcg/i386/tcg-target.c.inc @@ -133,6 +133,7 @@ static TCGReg tcg_target_call_oarg_reg(TCGCallReturnKind kind, int slot) #define TCG_CT_CONST_I32 0x400 #define TCG_CT_CONST_WSZ 0x800 #define TCG_CT_CONST_TST 0x1000 +#define TCG_CT_CONST_ZERO 0x2000 /* Registers used with L constraint, which are the first argument registers on x86_64, and two random call clobbered registers on @@ -226,6 +227,9 @@ static bool tcg_target_const_match(int64_t val, int ct, if ((ct & TCG_CT_CONST_WSZ) && val == (type == TCG_TYPE_I32 ? 32 : 64)) { return 1; } + if ((ct & TCG_CT_CONST_ZERO) && val == 0) { + return 1; + } return 0; } @@ -3119,13 +3123,27 @@ static void tcg_out_cmpsel_vec(TCGContext *s, TCGType type, unsigned vece, TCGReg v0, TCGReg c1, TCGReg c2, TCGReg v3, TCGReg v4, TCGCond cond) { - if (tcg_out_cmp_vec_noinv(s, type, vece, TCG_TMP_VEC, c1, c2, cond)) { - TCGReg swap = v3; - v3 = v4; - v4 = swap; + bool inv = tcg_out_cmp_vec_noinv(s, type, vece, TCG_TMP_VEC, c1, c2, cond); + + /* + * Since XMM0 is 16, the only way we get 0 into V3 + * is via the constant zero constraint. + */ + if (!v3) { + if (inv) { + tcg_out_vex_modrm_type(s, OPC_PAND, v0, TCG_TMP_VEC, v4, type); + } else { + tcg_out_vex_modrm_type(s, OPC_PANDN, v0, TCG_TMP_VEC, v4, type); + } + } else { + if (inv) { + TCGReg swap = v3; + v3 = v4; + v4 = swap; + } + tcg_out_vex_modrm_type(s, OPC_VPBLENDVB, v0, v4, v3, type); + tcg_out8(s, (TCG_TMP_VEC - TCG_REG_XMM0) << 4); } - tcg_out_vex_modrm_type(s, OPC_VPBLENDVB, v0, v4, v3, type); - tcg_out8(s, (TCG_TMP_VEC - TCG_REG_XMM0) << 4); } static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, @@ -3716,7 +3734,7 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op) case INDEX_op_bitsel_vec: return C_O1_I3(x, x, x, x); case INDEX_op_cmpsel_vec: - return C_O1_I4(x, x, x, x, x); + return C_O1_I4(x, x, x, xO, x); default: g_assert_not_reached();