gtk: Add mouse wheel support
Hook into scroll-event to properly forward mouse wheel movements to the guest, just like we already do in SDL. Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
7f5e07d9b3
commit
d58b912271
23
ui/gtk.c
23
ui/gtk.c
@ -683,6 +683,27 @@ static gboolean gd_button_event(GtkWidget *widget, GdkEventButton *button,
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return TRUE;
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}
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static gboolean gd_scroll_event(GtkWidget *widget, GdkEventScroll *scroll,
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void *opaque)
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{
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GtkDisplayState *s = opaque;
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InputButton btn;
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if (scroll->direction == GDK_SCROLL_UP) {
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btn = INPUT_BUTTON_WHEEL_UP;
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} else if (scroll->direction == GDK_SCROLL_DOWN) {
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btn = INPUT_BUTTON_WHEEL_DOWN;
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} else {
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return TRUE;
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}
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qemu_input_queue_btn(s->dcl.con, btn, true);
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qemu_input_event_sync();
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qemu_input_queue_btn(s->dcl.con, btn, false);
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qemu_input_event_sync();
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return TRUE;
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}
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static gboolean gd_key_event(GtkWidget *widget, GdkEventKey *key, void *opaque)
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{
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GtkDisplayState *s = opaque;
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@ -1229,6 +1250,8 @@ static void gd_connect_signals(GtkDisplayState *s)
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G_CALLBACK(gd_button_event), s);
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g_signal_connect(s->drawing_area, "button-release-event",
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G_CALLBACK(gd_button_event), s);
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g_signal_connect(s->drawing_area, "scroll-event",
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G_CALLBACK(gd_scroll_event), s);
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g_signal_connect(s->drawing_area, "key-press-event",
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G_CALLBACK(gd_key_event), s);
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g_signal_connect(s->drawing_area, "key-release-event",
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