qapi: Add "rendernode" display option for egl-headless

Unlike SPICE, egl-headless doesn't offer a way of specifying the DRM
node used for OpenGL, hence QEMU always selecting the first one that is
available. Thus, add the 'rendernode' option for egl-headless to QAPI.

Signed-off-by: Erik Skultety <eskultet@redhat.com>
Message-id: 7658e15eca72d520e7a5fb1c2e724702d83d4f7f.1542362949.git.eskultet@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Erik Skultety 2018-11-16 11:14:42 +01:00 committed by Gerd Hoffmann
parent cb968d275c
commit d4dc4ab133

View File

@ -1037,6 +1037,20 @@
'data' : { '*grab-on-hover' : 'bool',
'*zoom-to-fit' : 'bool' } }
##
# @DisplayEGLHeadless:
#
# EGL headless display options.
#
# @rendernode: Which DRM render node should be used. Default is the first
# available node on the host.
#
# Since: 3.1
#
##
{ 'struct' : 'DisplayEGLHeadless',
'data' : { '*rendernode' : 'str' } }
##
# @DisplayGLMode:
#
@ -1086,4 +1100,5 @@
'*window-close' : 'bool',
'*gl' : 'DisplayGLMode' },
'discriminator' : 'type',
'data' : { 'gtk' : 'DisplayGTK' } }
'data' : { 'gtk' : 'DisplayGTK',
'egl-headless' : 'DisplayEGLHeadless'} }