ui/dbus: add some GL traces
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-17-marcandre.lureau@redhat.com>
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@ -102,6 +102,8 @@ static void dbus_call_update_gl(DisplayChangeListener *dcl,
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{
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DBusDisplayListener *ddl = container_of(dcl, DBusDisplayListener, dcl);
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trace_dbus_update_gl(x, y, w, h);
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glFlush();
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#ifdef CONFIG_GBM
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graphic_hw_gl_block(ddl->dcl.con, true);
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@ -212,6 +214,8 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
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uint32_t x, uint32_t y,
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uint32_t w, uint32_t h)
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{
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trace_dbus_scanout_texture(tex_id, backing_y_0_top,
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backing_width, backing_height, x, y, w, h);
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#ifdef CONFIG_GBM
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QemuDmaBuf dmabuf = {
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.width = backing_width,
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@ -421,6 +425,8 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl,
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{
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DBusDisplayListener *ddl = container_of(dcl, DBusDisplayListener, dcl);
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trace_dbus_gl_gfx_switch(new_surface);
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ddl->ds = new_surface;
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if (ddl->ds) {
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int width = surface_width(ddl->ds);
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@ -156,6 +156,9 @@ dbus_mouse_set_pos(unsigned int x, unsigned int y) "x=%u, y=%u"
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dbus_mouse_rel_motion(int dx, int dy) "dx=%d, dy=%d"
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dbus_touch_send_event(unsigned int kind, uint32_t num_slot, uint32_t x, uint32_t y) "kind=%u, num_slot=%u, x=%d, y=%d"
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dbus_update(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
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dbus_update_gl(int x, int y, int w, int h) "x=%d, y=%d, w=%d, h=%d"
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dbus_clipboard_grab_failed(void) ""
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dbus_clipboard_register(const char *bus_name) "peer %s"
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dbus_clipboard_unregister(const char *bus_name) "peer %s"
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dbus_scanout_texture(uint32_t tex_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, uint32_t w, uint32_t h) "tex_id:%u y0top:%d back:%ux%u %u+%u-%ux%u"
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dbus_gl_gfx_switch(void *p) "surf: %p"
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