pic32: use LCG algorithm for generated random index of TLBWR instruction
The LFSR algorithm, used for generating random TLB indexes for TLBWR instruction, was inclined to produce a degenerate sequence in some cases. For example, for 16-entry TLB size and Wired=1, it gives: 15, 6, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2, 7, 2... When replaced with LCG algorithm from ISO/IEC 9899 standard, the sequence looks much better, with about the same computational effort needed. Signed-off-by: Serge Vakulenko <serge.vakulenko@gmail.com> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Reviewed-by: Leon Alrae <leon.alrae@imgtec.com> Signed-off-by: Leon Alrae <leon.alrae@imgtec.com>
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@ -30,13 +30,16 @@
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/* XXX: do not use a global */
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uint32_t cpu_mips_get_random (CPUMIPSState *env)
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{
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static uint32_t lfsr = 1;
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static uint32_t seed = 1;
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static uint32_t prev_idx = 0;
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uint32_t idx;
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/* Don't return same value twice, so get another value */
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do {
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lfsr = (lfsr >> 1) ^ (-(lfsr & 1u) & 0xd0000001u);
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idx = lfsr % (env->tlb->nb_tlb - env->CP0_Wired) + env->CP0_Wired;
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/* Use a simple algorithm of Linear Congruential Generator
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* from ISO/IEC 9899 standard. */
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seed = 1103515245 * seed + 12345;
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idx = (seed >> 16) % (env->tlb->nb_tlb - env->CP0_Wired) +
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env->CP0_Wired;
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} while (idx == prev_idx);
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prev_idx = idx;
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return idx;
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