tcg: enable MTTCG by default for ARM on x86 hosts
This enables the multi-threaded system emulation by default for ARMv7 and ARMv8 guests using the x86_64 TCG backend. This is because on the guest side: - The ARM translate.c/translate-64.c have been converted to - use MTTCG safe atomic primitives - emit the appropriate barrier ops - The ARM machine has been updated to - hold the BQL when modifying shared cross-vCPU state - defer powerctl changes to async safe work All the host backends support the barrier and atomic primitives but need to provide same-or-better support for normal load/store operations. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Acked-by: Peter Maydell <peter.maydell@linaro.org> Tested-by: Pranith Kumar <bobby.prani@gmail.com> Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>
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configure
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configure
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@ -5879,6 +5879,7 @@ mkdir -p $target_dir
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echo "# Automatically generated by configure - do not modify" > $config_target_mak
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bflt="no"
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mttcg="no"
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interp_prefix1=$(echo "$interp_prefix" | sed "s/%M/$target_name/g")
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gdb_xml_files=""
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@ -5897,11 +5898,13 @@ case "$target_name" in
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arm|armeb)
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TARGET_ARCH=arm
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bflt="yes"
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mttcg="yes"
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gdb_xml_files="arm-core.xml arm-vfp.xml arm-vfp3.xml arm-neon.xml"
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;;
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aarch64)
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TARGET_BASE_ARCH=arm
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bflt="yes"
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mttcg="yes"
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gdb_xml_files="aarch64-core.xml aarch64-fpu.xml arm-core.xml arm-vfp.xml arm-vfp3.xml arm-neon.xml"
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;;
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cris)
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@ -6066,6 +6069,9 @@ if test "$target_bigendian" = "yes" ; then
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fi
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if test "$target_softmmu" = "yes" ; then
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echo "CONFIG_SOFTMMU=y" >> $config_target_mak
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if test "$mttcg" = "yes" ; then
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echo "TARGET_SUPPORTS_MTTCG=y" >> $config_target_mak
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fi
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fi
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if test "$target_user_only" = "yes" ; then
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echo "CONFIG_USER_ONLY=y" >> $config_target_mak
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@ -30,6 +30,9 @@
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# define TARGET_LONG_BITS 32
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#endif
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/* ARM processors have a weak memory model */
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#define TCG_GUEST_DEFAULT_MO (0)
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#define CPUArchState struct CPUARMState
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#include "qemu-common.h"
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@ -165,4 +165,15 @@ static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
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{
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}
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/* This defines the natural memory order supported by this
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* architecture before guarantees made by various barrier
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* instructions.
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*
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* The x86 has a pretty strong memory ordering which only really
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* allows for some stores to be re-ordered after loads.
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*/
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#include "tcg-mo.h"
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#define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
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#endif
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