vl.c: Fix OpenBSD compilation issue due to namespace collisions
Machine rewriting added MACHINE() macro which is already in use by other OpenBSD library. Since qemu/sockets.h exposes the OpenBSD namespace, the minimalistic approach is to add it as the first QEMU include. Reported-by: Brad Smith <brad@comstyle.com> Signed-off-by: Marcel Apfelbaum <marcel.a@redhat.com> Signed-off-by: Andreas Färber <afaerber@suse.de>
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@ -54,6 +54,7 @@ struct QEMUMachine {
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int qemu_register_machine(QEMUMachine *m);
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#define TYPE_MACHINE "machine"
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#undef MACHINE /* BSD defines it and QEMU does not use it */
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#define MACHINE(obj) \
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OBJECT_CHECK(MachineState, (obj), TYPE_MACHINE)
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#define MACHINE_GET_CLASS(obj) \
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vl.c
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vl.c
@ -58,6 +58,7 @@ int main(int argc, char **argv)
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#include <glib.h>
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#include "qemu/sockets.h"
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#include "hw/hw.h"
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#include "hw/boards.h"
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#include "hw/usb.h"
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@ -103,7 +104,6 @@ int main(int argc, char **argv)
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#include "disas/disas.h"
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#include "qemu/sockets.h"
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#include "slirp/libslirp.h"
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