tcg/i386: Move constraint type check to tcg_target_const_match
Rather than check the type when filling in the constraint, check it when matching the constant. This removes the only use of the type argument to target_parse_constraint. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -263,13 +263,13 @@ static const char *target_parse_constraint(TCGArgConstraint *ct,
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break;
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case 'e':
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ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_S32);
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ct->ct |= TCG_CT_CONST_S32;
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break;
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case 'Z':
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ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_U32);
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ct->ct |= TCG_CT_CONST_U32;
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break;
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case 'I':
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ct->ct |= (type == TCG_TYPE_I32 ? TCG_CT_CONST : TCG_CT_CONST_I32);
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ct->ct |= TCG_CT_CONST_I32;
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break;
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default:
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@ -286,14 +286,20 @@ static inline int tcg_target_const_match(tcg_target_long val, TCGType type,
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if (ct & TCG_CT_CONST) {
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return 1;
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}
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if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) {
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return 1;
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}
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if ((ct & TCG_CT_CONST_U32) && val == (uint32_t)val) {
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return 1;
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}
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if ((ct & TCG_CT_CONST_I32) && ~val == (int32_t)~val) {
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return 1;
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if (type == TCG_TYPE_I32) {
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if (ct & (TCG_CT_CONST_S32 | TCG_CT_CONST_U32 | TCG_CT_CONST_I32)) {
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return 1;
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}
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} else {
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if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) {
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return 1;
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}
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if ((ct & TCG_CT_CONST_U32) && val == (uint32_t)val) {
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return 1;
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}
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if ((ct & TCG_CT_CONST_I32) && ~val == (int32_t)~val) {
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return 1;
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}
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}
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if ((ct & TCG_CT_CONST_WSZ) && val == (type == TCG_TYPE_I32 ? 32 : 64)) {
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return 1;
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