target-ppc: do not make PowerPCCPUClass depend on target-specific symbols
Just leave some members in even if they are unused on e.g. 32-bit PPC or user-mode emulation. This avoids complications when using PowerPCCPUClass in code that is compiled just once (because it applies to both 32-bit and 64-bit PPC for example) but still needs to peek at PPC-specific members. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -67,14 +67,10 @@ typedef struct PowerPCCPUClass {
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uint32_t flags;
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int bfd_mach;
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uint32_t l1_dcache_size, l1_icache_size;
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#if defined(TARGET_PPC64)
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const struct ppc_segment_page_sizes *sps;
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#endif
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void (*init_proc)(CPUPPCState *env);
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int (*check_pow)(CPUPPCState *env);
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#if defined(CONFIG_SOFTMMU)
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int (*handle_mmu_fault)(PowerPCCPU *cpu, vaddr eaddr, int rwx, int mmu_idx);
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#endif
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bool (*interrupts_big_endian)(PowerPCCPU *cpu);
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} PowerPCCPUClass;
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